> > Well that's nice. > > > > Maybe I should have asked to be paid for my work instead then, since it's all the > > rage these days. > > > > Or perhaps I actually just cared more about money being spent on things that > > mattered, and contributed what I could instead because I'd rather die broke but > > knowing I'd done what I could for preservation than demand people give me money > > before I do anything. > > Oh please, get off your cross. Nearly every MAME developer could make that same > claim. The only way you're unique is that you think you can lecture the rest of us on > how we should spend our time or money.
What part of 'I contribute what I can' don't you understand.
Yes I'm going to point out things that are worth buying, yes I'm going to be disappointed when mistakes are made because I care about seeing things preserved, especially if they're relatively cheap and seem like one-off chances.
As I said the only alternative would be to demand people pay me so that I decide exactly what to spend on, but that would be counterproductive and wasteful.
I'm aware that everybody working on MAME does it for free, it's one of the reasons the project is a good one, and actually if the opposite were true I would have never started contributing in the first place.
but this attitude of being a dick to me, just because I've generally only put time forward and not money is a really, really nasty one. yes, you have money, fantastic, I get it.
anyway, I can continue to hope the game I mentioned shows up again.
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