> Yes, I'm very happy with Apple Silicon. However, some games in MAME give a black > screen on M4 while on a Windows PC they work. I think it has something to do with the > devs working on ARM64. > I'm a senior software engineer working at Apple getting a 10% discount on my hardware > ;-) > Every employee has this advantage. > > Apple did an incredible job with Apple Silicon. My wife creates video content using > Final Cut Pro and can merge up to 16 8K streams (!) and the result is rendered under > 5 minutes for a 1 hour video. The unified memory is shining here and it uses both all > CPU and GPU cores. > And all this fits into a tiny notebook making almost no noise and consuming a > fraction of the energy of a x64 machine. > > The future is really bright and I expect Apple will even get close to NVIDIA/AMD > graphics performance. Already right now I can play heavy AAA games on maximum > settings (while connected to a Pro Display XDR).
For Mame results are impressive
another important thing is VRR for the arcade games with various different frequencies. I use a Gsync monitor that makes the difference in smooth gameplay. Even on Linux I use a vga monitor via Switchres.
Apple does not seem to want to focus on these niche technologies