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Elaphe
MAME
Reged: 07/06/05
Posts: 127
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Bezel and screen curvature
#343118 - 07/29/15 04:29 PM


I've noticed that most bezels are designed with a squared internal frame. How well does that works when you use hlsl and screen curvature? I suppose you will see black parts surrounding the screen, won't you? Are there any generic artworks that are designed with screen curvature in mind?






big10p
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Reged: 03/13/14
Posts: 141
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Re: Bezel and screen curvature new [Re: Elaphe]
#343125 - 07/29/15 05:37 PM


Mine do:
http://www.mameworld.info/ubbthreads/sho...part=1&vc=1

Edited by big10p (07/29/15 05:38 PM)



Elaphe
MAME
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Re: Bezel and screen curvature new [Re: big10p]
#343137 - 07/29/15 10:17 PM


Today I've been working on a generic curved bezel adjusted to the curvature settings I use. Now I only need to be able to enable the artwork in my MAME compilation.






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