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Mortal Kombat 2+ Now available
#369892 - 09/25/17 07:50 PM
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Was supposed to be Released Saturday, but there was a Delay. There are only 2 Files in the .zip ug12.l31 uj12.l31 along with a Changes.txt
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HP HPE h8-1360t
GeForce GTX 670 2GB
32GB RAM
i7-3770k 3.50GHz
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Re: Mortal Kombat 2+ Now available
[Re: Smoker1]
#369896 - 09/26/17 02:50 AM
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> There are only 2 Files in the .zip
What .zip would that be?
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Re: Mortal Kombat 2+ Now available
[Re: Robbbert]
#369897 - 09/26/17 03:14 AM
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ug12.l31 uj12.l31 along with a Changes.txt Supposed to be taken from the Original 3.1L Version, but I dont see that Version anywhere. http://mortalkombatplus.com/faqs
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HP HPE h8-1360t
GeForce GTX 670 2GB
32GB RAM
i7-3770k 3.50GHz
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Re: Mortal Kombat 2+ Now available
[Re: Smoker1]
#369984 - 09/29/17 08:22 AM
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> ug12.l31 > uj12.l31 > along with a Changes.txt > Supposed to be taken from the Original 3.1L Version, but I dont see that Version > anywhere. > http://mortalkombatplus.com/faqs
It requires a login to get it. If you're a member can you get hold of it?
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Already got it No way to Run it. Says to Enable Debug Mode.......but there are a few Boxes in the Debug Tab
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HP HPE h8-1360t
GeForce GTX 670 2GB
32GB RAM
i7-3770k 3.50GHz
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Re: Mortal Kombat 2+ Now available
[Re: Smoker1]
#369991 - 09/30/17 01:16 AM
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> Already got it No way to Run it. Says to Enable Debug Mode.......but there are a few > Boxes in the Debug Tab
hmmm, ok. We'll see.
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Re: Mortal Kombat 2+ Now available
[Re: Robbbert]
#369992 - 09/30/17 04:39 AM
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This is what it says in the FAQ for running it in MAME
IT WON'T RUN IN MAME...
As of right now it will only run in MAME with the debug option on. Until it's recognized as a legitimate revision it won't pass the checksum it's expecting to see since it's modified from the original 3.1L. Once the project is complete I will submit a request for it to be included in the Database. Just add the option -debug MK2 to MAME to execute and don't forget F5 to start it once the debugger is shown.
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HP HPE h8-1360t
GeForce GTX 670 2GB
32GB RAM
i7-3770k 3.50GHz
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JWallace |
Steamrollered by cool things, and likes it that way
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Re: Mortal Kombat 2+ Now available
[Re: Smoker1]
#370046 - 10/02/17 12:55 PM
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Won't this just work replacing the relevant ROMs from the regular MK2 3.1 set - with the checksum warning?
It'll presumably be ideal fodder for HBMAME when completed based on just that.
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http://agemame.mameworld.info
AGEMAME HQ - was once a thing, now isn't really.
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Re: Mortal Kombat 2+ Now available
[Re: JWallace]
#370053 - 10/02/17 07:19 PM
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Cool. But now, need to figure out how to get it running. As I said, MAMEUI has a few Debug Options. Which one do I Select to get it running?????
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HP HPE h8-1360t
GeForce GTX 670 2GB
32GB RAM
i7-3770k 3.50GHz
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JWallace |
Steamrollered by cool things, and likes it that way
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Re: Mortal Kombat 2+ Now available
[Re: Smoker1]
#370077 - 10/03/17 12:08 PM
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I'm talking about the command line, the issue is that you'd have to temporarily ditch the main set to play the hacked one. Not sure what UI would do in this case
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http://agemame.mameworld.info
AGEMAME HQ - was once a thing, now isn't really.
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Re: Mortal Kombat 2+ Now available
[Re: JWallace]
#370754 - 11/03/17 08:10 PM
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MK2+ works under RetroArch on MAME 2014 ( 0.159).
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HP HPE h8-1360t
GeForce GTX 670 2GB
32GB RAM
i7-3770k 3.50GHz
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