> > Wouldn't you need to create a climbing animation, and a jump animation, and a bunch > of other things that don't exist, though? > > Well, yes. All the animations already exist. The animations are just frames of pixels > (I still call 'em sprites from my c64 days), and you just need to change the pixels > in each frame to look like pauline, not mario, and vice versa.
EDIT: I see what you're saying but still, he spent the most time drawing new animations sprites. There are not sprites for Pauline doing any of those things so that is where the bulk of the time is spent.
There is a guy on KLOV working on the arcade ROM, but the problem seems to be the color issues.
http://forums.arcade-museum.com/showthread.php?t=268223
Edited by XtraSmiley (03/12/13 04:16 PM)
|