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Llaffer
MAME Fan
Reged: 05/04/11
Posts: 231
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Re: my build of MAMEUI 0.229 doesn't execute
02/25/21 12:31 AM


> > Question for you: I run your pre-compiled MAMEUI64 and it works fine.
> >
> > I tried to build my own version (as I've done for years) and it builds MAMEUI.EXE
> > (without the 64, like MAME.EXE doesn't have 64 anymore, with the same build
> > parameters that I've done in the past) but the app never opens the main window.
> >
> > It opens the splash screen and goes away.
> >
> If you're using GCC 10.2 then that is known behavior. Use an older version such as
> 10.1

Thanks. I tried the MAME.EXE that I compiled and it's doing the same thing, so I assume this would have to be fixed in the main project before it's fixed in UI.







Entire thread
Subject Posted by Posted on
* my build of MAMEUI 0.229 doesn't execute Llaffer 02/24/21 10:29 PM
. * Re: my build of MAMEUI 0.229 doesn't execute Llaffer  04/28/21 04:35 PM
. * Re: my build of MAMEUI 0.229 doesn't execute Llaffer  04/28/21 07:55 PM
. * Re: my build of MAMEUI 0.229 doesn't execute RobbbertModerator  02/25/21 12:28 AM
. * Re: my build of MAMEUI 0.229 doesn't execute Llaffer  02/25/21 12:31 AM
. * Re: my build of MAMEUI 0.229 doesn't execute RobbbertModerator  02/25/21 01:06 AM
. * Re: my build of MAMEUI 0.229 doesn't execute cyberdman  02/25/21 08:13 PM
. * Re: my build of MAMEUI 0.229 doesn't execute RobbbertModerator  02/26/21 01:31 AM
. * Re: my build of MAMEUI 0.229 doesn't execute heartbitt  03/18/21 12:04 PM
. * Re: my build of MAMEUI 0.229 doesn't execute cyberdman  02/26/21 02:49 AM

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