> > If you're using GCC 10.2 then that is known behavior. Use an older version such as > > 10.1 > > Thanks. I tried the MAME.EXE that I compiled and it's doing the same thing, so I > assume this would have to be fixed in the main project before it's fixed in UI.
I spent quite a while last night trying to find why the UI crashed, but due to the long link times and lack of proper tools I was forced to give it up and go back to 10.1 . The main project is using 10.2 for MAME (as am I), so you might have some other issue as well.
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