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heartbitt
MAME Fan
Reged: 04/22/11
Posts: 5
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My build of MAMEUI 0.242 doesn't run
04/04/22 05:41 PM


I run your pre-compiled MAMEUI64 and it works fine.
I'm a long time MAMEUI user and I never got any issue with my compilations (subtarget=ARCADE) until version 0.229, when the splash is shown and then bails out.

I have none issues with vanilla MAME subtargets.

For the version 0.229 when this was detected you did say "If you're using GCC 10.2 then that is known behavior. Use an older version such as 10.1", so... In 0.242 are we still with the same scenario? Which toolchain versions (msys, gcc, etc...) are you using?

Please, please, I would like to continue running subtargets...
Thanks
Juanan







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Subject Posted by Posted on
* My build of MAMEUI 0.242 doesn't run heartbitt 04/04/22 05:41 PM
. * Re: My build of MAMEUI 0.242 doesn't run RobbbertModerator  04/05/22 02:08 AM

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