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Linn Drum wip *edited again* Posted on 06/28/26 02:23 PM Posted by gregf
https://gurudumps.otenko.com
Another fix from Guru.
28th June 2026
I've been working on adding the factory drum presets to the LinnDrum emulation. A .wav recording of the factory cassette is available but the cassette isn't emulated on the LinnDrum so there's no way to load it in. In reality all the cassette loading does is put some numbers into the battery-backed memory so the .wav was decoded to binary data then added to the default NVRAM at the correct location and all the factory presets are now playable. Together with adding in some sample ROMs that were previously missing, this brings the LinnDrum into good working order and is now usable just by pressing the numbers and the play button. This is now how the LinnDrum would have shipped from the factory back in 1982.
Normally I would send the new files to the person who wrote the emulation but in this case the guy (m1macrophage) has no public contact info but if he contacts me directly I'll pass on the data.
Here's a quick video of it in action.... If you were paying attention you will also notice some other stuff was changed, some of it is subtle and some not so subtle.
— https://m.youtube.com/watch?v=nzG8Ty48aAs&ra=m
Emulated LinnDrum with Installed Factory Drum Patterns (Improved Artwork) —
For a reference comparison with actual hardware equipment of the emulated item, here is a video from SynthMania running factory patterns of the unit.
Linn LinnDrum original factory patterns
SynthMania
https://m.youtube.com/watch?v=AClwk4naXSo&ra=m
==
Definitely looking forward to having this LM-2 model being improved.
While m1macrophage is busy with improving sound/cem3394.cpp hopefully someone can post a url to Guru’s web page about recent Linn Drum updates. Linn Drum emulation in MAME is currently missing a few sound sample roms and what Guru has done will improve the emulation work. There is also cassette hardware used with Linn Dum.
It appears one of the improved part of the layout update includes brighter LED status illumination when a different button selection occurs. It is closer matching to the video of a Linn Drum unit when the video was recorded by SynthMania years earlier. | 196 views · 0 replies · View · Reply |
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MESSUI 0.288.4 Posted on 06/19/26 10:27 AM Posted by Robbbert
MESSUI64 0.288.4 has been released.
Available at https://messui.1emulation.com
The last release was 0.248, so there was 2 months of work to get it up to date. It contains computers, consoles, handhelds and other non-arcade systems that are usable (not necessarily marked as working). It also contains the 2 arcade games that use software lists. ... | 142 views · 0 replies · View · Reply · 247 Bytes More |
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History.xml 2.88 + folders ini Posted on 06/10/26 05:57 PM Posted by Alexis B.
The archive is finally ready:
It took time(*) because I had to code a new way to extract INI files directly from the database (instead of using a third-party tool), just like for history.xml. Now everything is extracted faster. The Machine Type.ini is more complete than ever, with more types added! (Only usable in the Main List.) The old "Machine Category.ini" has been removed from the archive, as "Machine Type.ini" and "Game Or No game.ini" are now sufficient. (*) Also, the entire website has been redesigned, not finished yet but enjoy! ... | 295 views · 4 replies · View · Reply · 611 Bytes More |
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pfeMAME version 3.5 has been released today Posted on 06/07/26 08:07 PM Posted by Gfinch
This is currently a Windows only release – I will get to Linux & MacOS when I get some time.
Todays release is huge. The mains ROMs list design has had a complete overhaul – I have moved away from Ultimatelistctrl due to its slow, buggy, and poorly maintained codebase and have gone with a custom design. It’s a lot faster to navigate now. The File Paths window has finally been merged into the main window as a new tab – it needs some further refinement but at least it is useable. I have also updated the menubar design to move to HTML just for flexibility and to make it look nicer (I hope). Many other code improvements and bug fixes – please check out the changelog for details. ... | 113 views · 0 replies · View · Reply · 982 Bytes More |
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