News
Ultimarc
Emu Loader
Programming
MAME Artwork
progetto-SNAPS
MAMEUI
HBMAME
EmuChat
Hardware
The Loony Bin
MAME Artwork X
Entrance
|
Main Index
|
Search
|
New user
|
Login
|
Who's Online
|
FAQ
|
Rules
Search results for query:
trap15
(1 - 3 of 3)
Main search page
Subject
Forum
Poster
Posted on
Re: Art of Fighting Source Code for Neogeo [044]
> I don't have the real hard drive, the neogeo source code was hidden in the PC-engine > CDROM conversion source code of this game. > > T ...
News
trap15
01/23/14 09:23 PM
Re: Art of Fighting Source Code for Neogeo [044]
Seconding this. It would be really awesome to be able to image the drive back and see if it won't still build on a PC9821.
News
trap15
01/23/14 06:44 PM
Re: How to get an instance of "running_machine" outside the mame.c scope?
I'm fairly sure you aren't supposed to use running_machine. Why would you need it?
Programming
trap15
05/11/10 04:52 AM
Search results for query:
trap15
(1 - 3 of 3)
Main search page
Browser Test
|
Delete Cookies
atom-guru
atom-guru
atom-guru
atom-guru
UBB.threads™ 6.3.2