Search results for query: H@P (1 - 25 of 47)
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Subject Forum Poster Posted on
. Re: pac clones

Thanks for the links. Maybe it'll show up in MAME one day. Maybe Crazy Otto will too I was hoping to see MazeMan at Galloping Ghost arcade near Chic ...
EmuChat H@P 07/23/20 09:38 AM
. Re: pac clones

> btw: Does this look familiar? ;-) > > -- > src/mame/machine/nl_dpatrol.cpp > > // license:BSD-3-Clause > // copyright-holders: ...
EmuChat H@P 07/23/20 09:20 AM
. pac clones

EmuChat H@P 05/19/20 09:52 AM
. Re: finally!

I ended up using this one, playing it on a plane ride home. People around me probably wondering why I was having so much fun with a crappy artillery g ...
EmuChat H@P 09/22/17 04:59 PM
. finally!

after seeing Apple II post below, I started the hunt anew for a game I remember from high school computer lab. Artillery type game, two castles, rando ...
EmuChat H@P 09/22/17 04:42 AM
. Re: Aaaargh!

Finally got a chance to poke around at this again. Noticed Windows gcc was using 6.x while Linux was using 5.x. Added 6.x as a gcc alternative, clean ...
EmuChat H@P 10/02/16 12:29 AM
. Re: Configuring a 8-way joystick to work better as a 4-way by mapping alone in MAME (suggestion for new feature)

I believe your suggestion for a new feature is an old feature that's since been removed. It was called "sticky keys". There's mention of i ...
EmuChat H@P 09/14/16 07:14 AM
. Aaaargh!

Not the game. This is about Carnival. Rant follows. So I showed the game to my son, but something seemed off. It seemed I had cleared the level but i ...
EmuChat H@P 09/07/16 03:43 AM
. Re: INTV cfg

Hmmm. I had a whole other reply ready, but scrapped it. Let me just start by saying, "it's complicated." TL;DR I attached a cfg file for my ...
EmuChat H@P 11/29/15 12:38 AM
. Re: Old MESS repos

Perfect! The mess-svn repo was the one I was looking for. Funny thing, I checked github first after all these other repos failed, but I gave up afte ...
EmuChat H@P 11/28/15 02:13 AM
. Old MESS repos

Does anyone know where the old MESS source tree is still hosted? I'm trying to track down the source of a change before I submit a patch. http://git ...
EmuChat H@P 11/27/15 09:48 PM
. Re: weird lines in Kangaroo.....

Pretty sure this has been around since Aaron Giles did his video rewrite back in 0.106u series. I seem to recall noticing it mostly in Metal Slug when ...
EmuChat H@P 04/15/15 10:09 AM
. Re: Robotron Sound Files

> > mame robotron -wavwrite robotron.wav > > Thanks yeah, can record and cut Almost positive Robotron has a built-in sound test in its fa ...
EmuChat H@P 12/16/14 07:53 PM
. Re: [Electronics] The Real Story of the Signetics 25120 Write-Only-Memory chip hoax

Awesome. Saw the story posted on /. by first time submitter st1lett0 and just had to check here to see if it was you. Of course it was Love reading ...
EmuChat H@P 12/16/14 07:20 PM
. Re: That time of year again

netlist PSE Desert Patrol Marble Man (no matter how much it sucks) Crazy Otto (no matter how much he's sued) trogp, raflsiau, etc.
EmuChat H@P 12/25/13 01:27 PM
. Re: MAME 0.149

> Everything under src/ except uismall.png needs to have the endings changed. The compile > problem people reported is specifically because Pyt ...
News H@P 06/25/13 07:26 PM
. Fun reading for Code/Typing monkeys

I seem to recall someone (MooglyGuy?) came up with something similar to this, but interesting reading nonetheless. Read up here, via /.. H@P
News H@P 02/06/13 05:14 PM
. Re: config joystick in mess for intv

I just tried it with the latest UME and my PlayStation 2 dualshock controller. Mapped the left stick to the *right* INTV disc, and mapped the right st ...
EmuChat H@P 09/21/12 06:10 AM
. Re: config joystick in mess for intv

It's no wonder you're having problems getting it working. I know what the potential issues are, and I'm still having problems making it work. This mi ...
EmuChat H@P 09/19/12 09:07 PM
. Re: Ville: WIP part 5

> shut up and wait patiently. A bit more succinct than "sit back and wait for good things to happen." H@P ... Now returning to shu ...
News H@P 08/31/12 10:18 PM
. Re: How to strect the game only at integer ratios?

> For the record, what resolution are you running at? SDL Device Driver : x11 SDL Monitor Dimensions: 1680 x 1050 It happens windowed or ful ...
EmuChat H@P 07/10/12 07:01 AM
. Re: How to strect the game only at integer ratios?

> Nobody in the 6 year history of that feature has *ever* reported it not to work properly > until now, and this is the wrong forum to do it in ...
EmuChat H@P 07/09/12 06:48 PM
. Re: Update @ RB's: Regarding CHDMAN in 0.146u2

So... Now that all OS's create identical files, when someone converts all their v4 CHDs to v5, can they post a list of ms5sums or sha1sums of the who ...
News H@P 07/09/12 05:12 AM
. EDIT: How to strect the game only at integer ratios?

Going into TAB menu/Video Options and changing from "Pacman Upright Artwork" to "Standard (3:4)" looks identical to the posted scr ...
EmuChat H@P 07/09/12 03:09 AM
. Re: How to strect the game only at integer ratios?

Even -nounevenstretch doesn't seem to help. Maybe it's another obscure setting conflicting, or maybe even my wonky ATI card drivers, but this is what ...
EmuChat H@P 07/09/12 01:08 AM

Search results for query: H@P (1 - 25 of 47)
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