Re: pac clones
Thanks for the links. Maybe it'll show up in MAME one day. Maybe Crazy Otto will too
I was hoping to see MazeMan at Galloping Ghost arcade near Chic ...
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07/23/20 09:38 AM
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Re: pac clones
> btw: Does this look familiar? ;-)
>
> --
> src/mame/machine/nl_dpatrol.cpp
>
> // license:BSD-3-Clause
> // copyright-holders: ...
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H@P
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07/23/20 09:20 AM
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pac clones
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05/19/20 09:52 AM
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Re: finally!
I ended up using this one, playing it on a plane ride home. People around me probably wondering why I was having so much fun with a crappy artillery g ...
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09/22/17 04:59 PM
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finally!
after seeing Apple II post below, I started the hunt anew for a game I remember from high school computer lab. Artillery type game, two castles, rando ...
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09/22/17 04:42 AM
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Re: Aaaargh!
Finally got a chance to poke around at this again.
Noticed Windows gcc was using 6.x while Linux was using 5.x. Added 6.x as a gcc alternative, clean ...
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EmuChat
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10/02/16 12:29 AM
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Re: Configuring a 8-way joystick to work better as a 4-way by mapping alone in MAME (suggestion for new feature)
I believe your suggestion for a new feature is an old feature that's since been removed.
It was called "sticky keys". There's mention of i ...
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09/14/16 07:14 AM
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Aaaargh!
Not the game. This is about Carnival. Rant follows.
So I showed the game to my son, but something seemed off. It seemed I had cleared the level but i ...
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EmuChat
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09/07/16 03:43 AM
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Re: INTV cfg
Hmmm. I had a whole other reply ready, but scrapped it. Let me just start by saying, "it's complicated."
TL;DR I attached a cfg file for my ...
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11/29/15 12:38 AM
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Re: Old MESS repos
Perfect! The mess-svn repo was the one I was looking for.
Funny thing, I checked github first after all these other repos failed, but I gave up afte ...
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11/28/15 02:13 AM
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Old MESS repos
Does anyone know where the old MESS source tree is still hosted? I'm trying to track down the source of a change before I submit a patch.
http://git ...
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11/27/15 09:48 PM
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Re: weird lines in Kangaroo.....
Pretty sure this has been around since Aaron Giles did his video rewrite back in 0.106u series. I seem to recall noticing it mostly in Metal Slug when ...
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04/15/15 10:09 AM
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Re: Robotron Sound Files
> > mame robotron -wavwrite robotron.wav
>
> Thanks yeah, can record and cut
Almost positive Robotron has a built-in sound test in its fa ...
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EmuChat
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12/16/14 07:53 PM
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Re: [Electronics] The Real Story of the Signetics 25120 Write-Only-Memory chip hoax
Awesome. Saw the story posted on /. by first time submitter st1lett0 and just had to check here to see if it was you. Of course it was
Love reading ...
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12/16/14 07:20 PM
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Re: That time of year again
netlist PSE Desert Patrol
Marble Man (no matter how much it sucks)
Crazy Otto (no matter how much he's sued)
trogp, raflsiau, etc.
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12/25/13 01:27 PM
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Re: MAME 0.149
> Everything under src/ except uismall.png needs to have the endings changed. The compile
> problem people reported is specifically because Pyt ...
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News
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06/25/13 07:26 PM
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Fun reading for Code/Typing monkeys
I seem to recall someone (MooglyGuy?) came up with something similar to this, but interesting reading nonetheless.
Read up here, via /..
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News
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02/06/13 05:14 PM
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Re: config joystick in mess for intv
I just tried it with the latest UME and my PlayStation 2 dualshock controller. Mapped the left stick to the *right* INTV disc, and mapped the right st ...
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09/21/12 06:10 AM
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Re: config joystick in mess for intv
It's no wonder you're having problems getting it working. I know what the potential issues are, and I'm still having problems making it work. This mi ...
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09/19/12 09:07 PM
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Re: Ville: WIP part 5
> shut up and wait patiently.
A bit more succinct than "sit back and wait for good things to happen."
H@P
... Now returning to shu ...
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News
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08/31/12 10:18 PM
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Re: How to strect the game only at integer ratios?
> For the record, what resolution are you running at?
SDL Device Driver : x11
SDL Monitor Dimensions: 1680 x 1050
It happens windowed or ful ...
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07/10/12 07:01 AM
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Re: How to strect the game only at integer ratios?
> Nobody in the 6 year history of that feature has *ever* reported it not to work properly
> until now, and this is the wrong forum to do it in ...
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07/09/12 06:48 PM
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Re: Update @ RB's: Regarding CHDMAN in 0.146u2
So...
Now that all OS's create identical files, when someone converts all their v4 CHDs to v5, can they post a list of ms5sums or sha1sums of the who ...
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News
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07/09/12 05:12 AM
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EDIT: How to strect the game only at integer ratios?
Going into TAB menu/Video Options and changing from "Pacman Upright Artwork" to "Standard (3:4)" looks identical to the posted scr ...
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07/09/12 03:09 AM
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Re: How to strect the game only at integer ratios?
Even -nounevenstretch doesn't seem to help. Maybe it's another obscure setting conflicting, or maybe even my wonky ATI card drivers, but this is what ...
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07/09/12 01:08 AM
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