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Posted on
Donkey Kong contenders broadcasting live world record attempts today
twisty
2069
3
04/04/11 06:51 PM
Re: Donkey Kong contenders broadcasting live world record attempts today
mogli
04/08/11 01:41 AM
Re: Donkey Kong contenders broadcasting live world record attempts today
twisty
04/08/11 07:04 PM
Re: Donkey Kong contenders broadcasting live world record attempts today
mogli
04/11/11 10:37 AM
MameUI source code archive (0.58 - 0.155)
twisty
20972
0
08/24/06 05:20 PM
Nanocade Turns Your Spare Netbook into an Arcade Cabinet
twisty
3557
14
02/02/11 09:16 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
R. Belmont
02/03/11 06:49 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
CrapBoardSoftware
02/03/11 02:29 PM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
Anonymous
02/04/11 12:39 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
TheGuru
02/06/11 12:53 PM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
abelenki
02/04/11 05:11 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
Anonymous
02/05/11 02:46 PM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
Foxhack
02/04/11 02:34 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
Tafoid
02/04/11 01:06 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
mogli
02/05/11 02:12 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
Fever
02/05/11 02:25 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
mogli
02/05/11 08:50 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
jumpmaniac81
02/03/11 06:16 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
Stiletto
02/03/11 02:39 AM
Re: Nanocade Turns Your Spare Netbook into an Arcade Cabinet
CptGuapo
02/03/11 01:18 AM
Architecture flags for MAME
twisty
9560
0
12/24/07 06:46 PM
How to compile SDLMAME 0.136u1 and later
twisty
6702
0
01/17/10 02:40 AM
FPGA Arcade Replay Board Emulates Classic Arcade Game Hardware
twisty
4016
4
03/17/11 03:05 AM
Re: FPGA Arcade Replay Board Emulates Classic Arcade Game Hardware
Firehawke
03/17/11 03:19 AM
Re: FPGA Arcade Replay Board Emulates Classic Arcade Game Hardware
R. Belmont
03/17/11 04:04 AM
Re: FPGA Arcade Replay Board Emulates Classic Arcade Game Hardware
Anonymous
03/18/11 12:18 AM
Re: FPGA Arcade Replay Board Emulates Classic Arcade Game Hardware
Sune
03/18/11 04:10 AM
Donkey Kong's Top Players Set to Battle at 'The Kong-Off'
twisty
2792
13
03/09/11 11:31 PM
Re: Donkey Kong's Top Players Set to Battle at 'The Kong-Off'
R. Belmont
03/11/11 04:23 PM
Re: Donkey Kong's Top Players Set to Battle at 'The Kong-Off'
twisty
03/11/11 05:08 PM
Welp....
mogli
03/10/11 01:58 AM
Re: Welp....
Heihachi_73
03/10/11 05:03 PM
I use arcade controls....
mogli
03/12/11 12:35 AM
Re: Welp....
CrapBoardSoftware
03/10/11 10:07 PM
Re: Welp....
CptGuapo
03/12/11 02:24 AM
Re: Welp....
Heihachi_73
03/12/11 12:36 PM
Re: Welp....
redk9258
03/10/11 09:48 PM
Re: Welp....
Firehawke
03/10/11 05:41 PM
Re: Welp....
DMala
03/10/11 06:01 AM
Re: Welp....
mogli
03/12/11 12:38 AM
Re: Donkey Kong's Top Players Set to Battle at 'The Kong-Off'
John IV
03/10/11 01:09 AM
"Winners Don't Use Drugs" - The origins of a famous gaming catchphrase
twisty
1852
2
05/07/11 03:21 PM
Re: "Winners Don't Use Drugs" - The origins of a famous gaming catchphrase
R. Belmont
05/07/11 04:05 PM
Re: "Winners Don't Use Drugs" - The origins of a famous gaming catchphrase
Vas Crabb
05/07/11 04:00 PM
World's Smallest Playable Donkey Kong / Mame Arcade Cab
twisty
4085
5
05/05/11 11:10 AM
Re: World's Smallest Playable Donkey Kong / Mame Arcade Cab
KiLLerCloWn
05/18/11 01:07 AM
Re: World's Smallest Playable Donkey Kong / Mame Arcade Cab
jumpmaniac81
05/14/11 07:18 PM
Except for the weird DK music.....
mogli
05/08/11 01:15 AM
Re: World's Smallest Playable Donkey Kong / Mame Arcade Cab
Stiletto
05/05/11 06:14 PM
Re: World's Smallest Playable Donkey Kong / Mame Arcade Cab
redk9258
05/05/11 02:04 PM
Arcade Cabinet for iPad Called iCade Shown at CES
twisty
3213
9
01/13/11 04:04 PM
Re: Arcade Cabinet for iPad Called iCade Shown at CES
Fever
02/18/11 11:00 PM
Re: Arcade Cabinet for iPad Called iCade Shown at CES
jumpmaniac81
02/18/11 02:54 AM
Re: Arcade Cabinet for iPad Called iCade Shown at CES
Moose
01/14/11 12:45 AM
Re: Arcade Cabinet for iPad Called iCade Shown at CES
Andrew
01/13/11 09:11 PM
Re: Arcade Cabinet for iPad Called iCade Shown at CES
DMala
01/13/11 10:28 PM
Re: Arcade Cabinet for iPad Called iCade Shown at CES
Naoki
01/13/11 11:41 PM
Re: Arcade Cabinet for iPad Called iCade Shown at CES
Naoki
01/13/11 07:59 PM
Re: Arcade Cabinet for iPad Called iCade Shown at CES
Sune
01/13/11 09:54 PM
Re: Arcade Cabinet for iPad Called iCade Shown at CES
Naoki
01/13/11 11:40 PM
What is this arcade game?
twinbee
2137
9
02/24/12 09:24 PM
Re: What is this arcade game?
grog
02/24/12 11:00 PM
Re: What is this arcade game?
CTOJAH
02/24/12 10:50 PM
Re: What is this arcade game?
Stiletto
02/24/12 11:01 PM
Re: What is this arcade game?
twinbee
02/25/12 12:23 AM
moon patrol
grog
02/25/12 12:59 AM
Re: moon patrol
twinbee
02/25/12 05:42 AM
Re: moon patrol
krick
02/25/12 06:12 AM
Re: moon patrol
Mr. Do
02/26/12 07:21 AM
Re:
grog
02/25/12 07:19 AM
Help. Can't find the name of an old game. A thief enters a building. need to find a key, code and an umbrella
Turtle bugs
255
3
08/27/23 08:55 PM
Re: Help. Can't find the name of an old game. A thief enters a building. need to find a key, code and an umbrella
Haze
08/29/23 01:00 AM
Re: Help. Can't find the name of an old game. A thief enters a building. need to find a key, code and an umbrella
Vas Crabb
08/28/23 08:15 PM
Re: Help. Can't find the name of an old game. A thief enters a building. need to find a key, code and an umbrella
Bad A Billy
08/28/23 12:54 AM
Building MAME with Visual Studio 2013.
tunstals
3451
7
05/04/14 02:44 PM
Re: Building MAME with Visual Studio 2013.
R. Belmont
05/04/14 03:17 PM
Re: Building MAME with Visual Studio 2013.
tunstals
05/05/14 03:17 PM
Re: Building MAME with Visual Studio 2013.
tunstals
05/12/14 10:21 AM
Re: Building MAME with Visual Studio 2013.
sz72
05/12/14 10:49 PM
Re: Building MAME with Visual Studio 2013.
tunstals
05/15/14 01:16 PM
Re: Building MAME with Visual Studio 2013.
sz72
05/16/14 08:38 PM
Re: Building MAME with Visual Studio 2013.
OPAQUeMeGANe
08/25/14 10:28 PM
Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
tunstals
2835
17
05/12/14 10:27 AM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
R. Belmont
05/12/14 04:58 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
tunstals
05/12/14 05:38 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
tunstals
05/15/14 01:04 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
Anonymous
05/15/14 07:14 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
Vas Crabb
05/15/14 10:21 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
tunstals
05/16/14 01:51 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
Matt Ownby
05/18/14 04:48 AM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
Vas Crabb
05/17/14 03:42 AM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
Anonymous
05/17/14 11:54 AM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
Anonymous
05/16/14 11:15 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
tunstals
05/18/14 12:55 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
Anonymous
05/18/14 03:38 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
R. Belmont
05/16/14 08:11 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
tunstals
05/18/14 12:58 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
jonwil
05/18/14 05:31 AM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
The_Hamster
05/17/14 04:12 PM
Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
R. Belmont
05/19/14 05:42 PM
Sente Moonquake
tsm
2708
6
08/28/11 11:20 PM
Re: Sente Moonquake
asman
11/28/11 10:50 AM
Re: Sente Moonquake
Tafoid
08/28/11 11:45 PM
Re: Sente Moonquake
R. Belmont
08/29/11 05:10 PM
Re: Sente Moonquake
tsm
08/30/11 12:22 PM
Re: Sente Moonquake
Stiletto
08/30/11 03:51 PM
Re: Sente Moonquake
tsm
08/29/11 12:44 AM
Bootlegs/clones that are still more "playable" than parent?
TServo2049
4878
30
05/17/17 05:59 PM
Re: Bootlegs/clones that are still more "playable" than parent?
fortuna_chan
05/25/17 04:13 AM
Re: Bootlegs/clones that are still more "playable" than parent?
gamez fan
05/19/17 09:53 PM
Re: Bootlegs/clones that are still more "playable" than parent?
uVSthem
05/21/17 10:49 PM
Re: Bootlegs/clones that are still more "playable" than parent?
CTOJAH
05/22/17 12:07 AM
Re: Bootlegs/clones that are still more "playable" than parent?
gamez fan
05/22/17 03:57 PM
Re: Bootlegs/clones that are still more "playable" than parent?
uVSthem
05/22/17 12:13 AM
Re: Bootlegs/clones that are still more "playable" than parent?
CTOJAH
05/22/17 12:21 AM
Re: Bootlegs/clones that are still more "playable" than parent?
uVSthem
05/22/17 01:05 PM
Re: Bootlegs that are still more "playable" than parent?
CTOJAH
05/18/17 05:37 PM
Re: Bootlegs that are still more "playable" than parent?
CTOJAH
05/19/17 07:50 PM
Re: Bootlegs that are still more "playable" than parent?
Haze
05/18/17 05:39 PM
Re: Bootlegs that are still more "playable" than parent?
CTOJAH
05/18/17 06:17 PM
Re: Bootlegs that are still more "playable" than parent?
Haze
05/18/17 06:23 PM
Re: Bootlegs that are still more "playable" than parent?
CTOJAH
05/18/17 07:03 PM
Re: Bootlegs that are still more "playable" than parent?
TServo2049
05/18/17 07:33 PM
Re: Bootlegs that are still more "playable" than parent?
TServo2049
05/18/17 05:43 PM
Re: Bootlegs that are still more "playable" than parent?
Sune
05/19/17 12:54 AM
Re: Bootlegs that are still more "playable" than parent?
TServo2049
05/19/17 01:43 AM
Re: Bootlegs that are still more "playable" than parent?
Haze
05/18/17 04:43 PM
Re: Bootlegs that are still more "playable" than parent?
gamez fan
05/18/17 04:06 PM
Re: Bootlegs that are still more "playable" than parent?
uVSthem
05/18/17 12:30 PM
Re: Bootlegs that are still more "playable" than parent?
TServo2049
05/18/17 05:49 PM
Re: Bootlegs that are still more "playable" than parent?
uVSthem
05/19/17 05:24 PM
Re: Bootlegs that are still more "playable" than parent?
TServo2049
05/19/17 07:47 PM
Re: Bootlegs that are still more "playable" than parent?
uVSthem
05/21/17 12:18 AM
Re: Bootlegs that are still more "playable" than parent?
TServo2049
05/21/17 01:24 AM
Re: Bootlegs that are still more "playable" than parent?
uVSthem
05/21/17 10:37 PM
Re: Bootlegs that are still more "playable" than parent?
grog
05/18/17 02:38 AM
Re: Bootlegs that are still more "playable" than parent?
Sthiryu
05/18/17 01:27 AM
Re: Bootlegs that are still more "playable" than parent?
Diet Go Go Fan
05/17/17 11:24 PM
Non-Japan/USA regional clone sets with gameplay/content differences
TServo2049
1545
10
06/06/17 05:20 PM
Re: Non-Japan/USA regional clone sets with gameplay/content differences
gamez fan
06/07/17 03:37 PM
Re: Non-Japan/USA regional clone sets with gameplay/content differences
Moose
06/07/17 09:18 AM
Re: Non-Japan/USA regional clone sets with gameplay/content differences
Haze
06/07/17 02:37 PM
Re: Non-Japan/USA regional clone sets with gameplay/content differences
Vas Crabb
06/07/17 02:19 AM
Re: Non-Japan/USA regional clone sets with gameplay/content differences
Master O
06/06/17 11:27 PM
Re: Non-Japan/USA regional clone sets with gameplay/content differences
TServo2049
06/07/17 12:45 AM
Re: Non-Japan/USA regional clone sets with gameplay/content differences
Haze
06/07/17 02:29 AM
Re: Non-Japan/USA regional clone sets with gameplay/content differences
Master O
06/07/17 01:54 AM
Re: Non-Japan/USA regional clone sets with gameplay/content differences
Smitdogg
06/06/17 09:41 PM
Re: Non-Japan/USA regional clone sets with gameplay/content differences
TServo2049
06/06/17 10:44 PM
Arkanoid sound pitch 2x higher as of 0.184
TServo2049
1530
2
06/11/17 10:20 PM
Re: Arkanoid sound pitch 2x higher as of 0.184
Lord Nightmare
06/12/17 04:42 AM
Re: Arkanoid sound pitch 2x higher as of 0.184
TServo2049
06/12/17 06:46 AM
How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
TServo2049
2640
14
06/12/17 08:09 PM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
R. Belmont
06/14/17 05:18 PM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
anikom15
06/14/17 07:55 AM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
Envisaged0ne
06/12/17 10:02 PM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
TServo2049
06/13/17 01:19 AM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
anikom15
06/14/17 07:58 AM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
MooglyGuy
06/14/17 01:20 PM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
anikom15
06/14/17 10:50 PM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
MooglyGuy
06/15/17 12:21 AM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
anikom15
06/15/17 07:21 PM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
R. Belmont
06/16/17 07:55 PM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
R. Belmont
06/14/17 05:14 PM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
remax
06/13/17 11:12 AM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
TrevEB
06/26/17 07:51 AM
Re: How would Roland MT-32/SC-55 be used for MIDI playback with another machine?
R. Belmont
06/26/17 09:46 PM
What work would need to be done to get more accurate vector shaders?
TServo2049
1263
11
08/31/17 04:50 PM
Re: What work would need to be done to get more accurate vector shaders?
TServo2049
08/31/17 05:08 PM
Re: What work would need to be done to get more accurate vector shaders?
uman
08/31/17 09:25 PM
Re: What work would need to be done to get more accurate vector shaders?
anikom15
09/01/17 05:16 PM
Re: What work would need to be done to get more accurate vector shaders?
R. Belmont
09/05/17 10:40 PM
Re: What work would need to be done to get more accurate vector shaders?
Envisaged0ne
08/31/17 06:38 PM
Re: What work would need to be done to get more accurate vector shaders?
anikom15
09/01/17 05:44 PM
Re: What work would need to be done to get more accurate vector shaders?
uman
09/01/17 10:53 PM
Re: What work would need to be done to get more accurate vector shaders?
Haze
08/31/17 07:07 PM
Re: What work would need to be done to get more accurate vector shaders?
anikom15
09/02/17 12:23 AM
Re: What work would need to be done to get more accurate vector shaders?
Envisaged0ne
08/31/17 07:39 PM
Re: What work would need to be done to get more accurate vector shaders?
MooglyGuy
09/01/17 09:47 AM
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