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Andrew
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Reged: 09/21/03
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Kodu: Game Development for Beginners
#178559 - 01/23/09 04:20 PM


http://www.devsource.com/c/a/Techniques/...ENL01152009STR1

"Microsoft delivers Kodu, a new programming environment that enables users to design video games with no programming skills required. The company will release Kodu to the Xbox Live community in the spring."



--
A story of one man and his obsession with the female anatomy.



R. Belmont
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Reged: 09/21/03
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Re: Kodu: Game Development for Beginners new [Re: Andrew]
#178949 - 01/27/09 01:02 AM


> http://www.devsource.com/c/a/Techniques/...ENL01152009STR1
>
> "Microsoft delivers Kodu, a new programming environment that enables users to design
> video games with no programming skills required. The company will release Kodu to the
> Xbox Live community in the spring."

Somehow I'm reminded that the 1983 industry crash was caused by everyone and their mother making bad 2600 games.



Paratech
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Reged: 09/30/03
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But those were sold commercially right? new [Re: R. Belmont]
#178982 - 01/27/09 04:14 AM


Are games developed with this program going to be commercial, or just to amuse other gamers on live?



-MAME, not just for preserving Pac Man, but for preserving all games, even the crappy and unfinished ones...
-MAME isn't a Democracy, end users can't vote...



R. Belmont
Cuckoo for IGAvania
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Re: But those were sold commercially right? new [Re: Paratech]
#179037 - 01/27/09 05:15 PM


> Are games developed with this program going to be commercial, or just to amuse other
> gamers on live?

Well, XNA games turned out to be commercially sold on Live, so I'd be shocked if they didn't have similar plans here.



AWJ
Reged: 03/08/05
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Re: Kodu: Game Development for Beginners new [Re: R. Belmont]
#179044 - 01/27/09 05:56 PM


> >
> http://www.devsource.com/c/a/Techniques/...ENL01152009STR1
> >
> > "Microsoft delivers Kodu, a new programming environment that enables users to
> design
> > video games with no programming skills required. The company will release Kodu to
> the
> > Xbox Live community in the spring."
>
> Somehow I'm reminded that the 1983 industry crash was caused by everyone and their
> mother making bad 2600 games.

Hurray, it's Songsmith for video games!


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