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John IVModerator
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[Annc] MameUI32/64 .142 released. Warning.
#250873 - 04/05/11 05:44 AM


2011.04.04 Warning: MameUI .142 is being released but it is still taking 1.2GB in memory when loaded, this is compared to 215MB of .141.

The x86 version may crash out if used w/out sufficient resources. The DEVs continue to investigate, feel free to help out if you spot something in the code in the meantime.

http://www.mameui.info/



john iv
http://www.mameui.info/



MAMu_
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: John IV]
#250889 - 04/05/11 09:49 AM


Will test it immediately, I'll tell you what occurs on my PC in a few.

Thx John...

-----

OK just launched it, as you said, longer to load, it takes here 1 111 168 K in memory, just the user interface, no games loaded...
Trying to launch Metal Slug : Launched OK, not long, but 1 250 664 K in memory.. running smooth...
Just quitted the game, memory got back to 1 128 740 K (higher than just after launch)
Tried to launch Metal Slug 3, memory error...
Relaunch Metal Slug, np, and quit : 1 130 364 K, again higher.. :/

My specs: MAME32 x86, Windows Vista 32bits SP2, Intel Core 2 Duo CPU P7750 @ 2.26GHz 2.27GHz with 4 Go of memory...

Well i'm aware that it won't help, but just to confirm..
Regards, MAMu_

Edited by MAMu_ (04/05/11 10:05 AM)



AntoPISA
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: John IV]
#250899 - 04/05/11 01:51 PM


Source and binaries mirrored at: AntoPISA progetto-SNAPS MAMEUI Museum



Site: https://www.progettosnaps.net/
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keshbach1
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Anybody try running Purify? -NT new [Re: John IV]
#250915 - 04/05/11 07:29 PM





AnimalBear
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: AntoPISA]
#250916 - 04/05/11 07:40 PM


Open Mame UI i have 67% Memory closed 38% equals 29% it's a lot compared with the u3 version. MALA only 2% memory to play the DOS\Win Version.
Please people becarefull. I will use MALA until the problem is fixed.




redk9258
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: AnimalBear]
#250929 - 04/05/11 09:15 PM


Dude, it's not DOS. It's a command prompt. DOS has not been in Windows since Windows 98.
http://windows.microsoft.com/en-US/windows/history



KyoS2Tohru
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: John IV]
#250942 - 04/05/11 11:21 PM


In true (I suppose) these version taking a bunch of RAM only in Windows 7 because of it's last monthly update who causes an overcharge of RAM.






AnimalBear
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: redk9258]
#250954 - 04/06/11 02:15 AM


Thanks redk9258 i can´t remember the name
And i know the history i saw on Discovery.

Edited by AnimalBear (04/06/11 02:17 AM)



MAMu_
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: KyoS2Tohru]
#250959 - 04/06/11 02:42 AM


> In true (I suppose) these version taking a bunch of RAM only in Windows 7 because of
> it's last monthly update who causes an overcharge of RAM.

See my answers and specs, same under vista, not a windows 7 issue... at least I don't think so.



redk9258
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: MAMu_]
#250962 - 04/06/11 03:13 AM


I would think if it were a Windows issue, it would show it's ugly, memory hogging head using MAMEUI 141u3.



mogli
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: redk9258]
#251200 - 04/07/11 10:50 PM


> I would think if it were a Windows issue, it would show it's ugly, memory hogging
> head using MAMEUI 141u3.

MAMEUI takes a good ten second to load on my P4 2.8ghz since the last couple/few revisions.



Consider it high comedy....sincere tragedy....whatever...don't take it personally.

The Culture




TafoidAdministrator
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: mogli]
#251204 - 04/07/11 10:56 PM


> > I would think if it were a Windows issue, it would show it's ugly, memory hogging
> > head using MAMEUI 141u3.
>
> MAMEUI takes a good ten second to load on my P4 2.8ghz since the last couple/few
> revisions.

Likely the influx of all the mechanical games in 0.141u1 - it bumped the total game level at least a thousand. More gamee, more data == slower startup.



John IVModerator
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: Tafoid]
#251258 - 04/08/11 07:39 AM


It's also the memory issue, it's 4-5x beyond the prior load time as things are iterated into memory.

As far as my non-programming understanding goes from listening to Aaron and Micko it's something to do w/ the memory allocation for driver options on each driver being 100K and the destructor is not clearing it (?) if the option is already in the list.



john iv
http://www.mameui.info/



Nomax
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Re: [Annc] MameUI32/64 .142 released. Warning. new [Re: redk9258]
#251861 - 04/15/11 12:08 PM


> Dude, it's not DOS. It's a command prompt. DOS has not been in Windows since Windows
> 98.
> http://windows.microsoft.com/en-US/windows/history

Indeed it's a DOS prompt in modern Windows.

But their "Geek trivia: Windows 98 is the last version based on MS‑DOS." is bullshit.
Windows Me was still based on MS-DOS although they tried to hide that fact by removing the files needed for booting DOS in text mode. This was possible by copying those files from a Windows 98 CD though.



--------------------
NPlayers.ini - The multiplayer description file for MAME. (Linux user #448789)


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