R. Belmont |
Cuckoo for IGAvania
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Reged: 09/21/03
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Posts: 9711
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Loc: ECV-197 The Orville
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And here...they...come!
#366991 - 06/20/17 03:03 AM
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ShouTime |
PCB Collector
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Reged: 11/25/11
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Posts: 54
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Loc: Tokyo, Japan, Asia, Earth, Solar System, Milky Way
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Re: And here...they...come!
[Re: R. Belmont]
#366992 - 06/20/17 03:26 AM
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> Ironically this first one doesn't have a 68705. > > https://github.com/mamedev/mame/commit/0c929ce6d989bff8c7764a436feff758d049e364
The first of much to come from Team Japump
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Dumped: 3on3 DUNK MADNESS US, A.B. Cop JP, AIR INFERNO JP, AquaJack US, BATTLE SHARK Joystick, CRACKIN' DJ PART 2 JP, DOUBLE AXLE DX US, ENFORCE W, GP RIDER JP, GUN SURVIVOR 2 JP/W, GUNBUSTER US, GUNHARD, HANG PILOT US, Ikari III JP, JET WAVE JP, Last Survivor, MARS TV JP, MAZAN US, NINJA ASSAULT JP/W, OutRunners JP, Panic ROAD DE, PUNCH-OUT!! JP, Radirgy Ver. A, SPACE GUN JP/US, STARBLADE W, SUPER RANGER DE, SUZUKA 8 Hours 2 JP, TERRA FORCE JP, THUNDER ZONE JP, Western Express JP
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Re: And here...they...come!
[Re: R. Belmont]
#366993 - 06/20/17 03:37 AM
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> Ironically this first one doesn't have a 68705. > > https://github.com/mamedev/mame/commit/0c929ce6d989bff8c7764a436feff758d049e364
"Sit back and wait to be steamrollered by cool things!" [sic]
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"Note to Noobs:
We are glad to help you but simply posting that something does not work is not going to lead to you getting help. The more information you can supply defining your problem, the less likely it will be that you will get smart-alec replies.
C.D.~"
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R. Belmont |
Cuckoo for IGAvania
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Reged: 09/21/03
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Posts: 9711
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Loc: ECV-197 The Orville
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Send PM
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Re: And here...they...come!
[Re: ShouTime]
#366997 - 06/20/17 04:08 AM
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Re: And here...they...come!
[Re: R. Belmont]
#367004 - 06/20/17 05:32 AM
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> > > Ironically this first one doesn't have a 68705. > > > > > > https://github.com/mamedev/mame/commit/0c929ce6d989bff8c7764a436feff758d049e364 > > > > The first of much to come from Team Japump > > Indeed. I was hoping to make this a running ticker, but people aren't quite as rapid > about adding this stuff as I had been expecting.
there are some issues to be resolved
the Rumba Lumber dump that was sent to the list was bad for example, one byte had been flipped to 0xff in the middle of the rom, shoutime had to redump it.
Typhoon Gal is also bad, probably 2 bad bytes, ShouTime is redumping it
luckily these Taito ones have checksums, simple ones, but enough to indicate a problem.
this is why previous stuff was checked over before it hit the DU ;-)
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Re: And here...they...come!
[Re: Haze]
#367100 - 06/22/17 03:33 AM
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> > > > Ironically this first one doesn't have a 68705. > > > > > > > > https://github.com/mamedev/mame/commit/0c929ce6d989bff8c7764a436feff758d049e364 > > > > > > > The first of much to come from Team Japump > > > > Indeed. I was hoping to make this a running ticker, but people aren't quite as > rapid > > about adding this stuff as I had been expecting. > > there are some issues to be resolved > > the Rumba Lumber dump that was sent to the list was bad for example, one byte had > been flipped to 0xff in the middle of the rom, shoutime had to redump it. > > Typhoon Gal is also bad, probably 2 bad bytes, ShouTime is redumping it > > luckily these Taito ones have checksums, simple ones, but enough to indicate a > problem. > > this is why previous stuff was checked over before it hit the DU ;-)
Regarding Typhoon Girl, what purpose does the MCU serve there?
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"Note to Noobs:
We are glad to help you but simply posting that something does not work is not going to lead to you getting help. The more information you can supply defining your problem, the less likely it will be that you will get smart-alec replies.
C.D.~"
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