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Interesting post at atarigames.com
#373819 - 02/10/18 07:03 AM
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Re: Interesting post at atarigames.com
[Re: Brian Deuel]
#373833 - 02/11/18 12:47 AM
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A mame snapshot png my goodness, that is a talented troll. Amateur trolls gotta hat nod that shit, got nothing on it. That is talent.
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gregf |
Ramtek's Trivia promoter
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Re: Interesting post at atarigames.com
[Re: Brian Deuel]
#373886 - 02/12/18 11:15 PM
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>Check out the screenshot that Scott has posted. Captain Seahawk, perhaps, or some other prototype...?
Probably another game, but not sure what even after going through Wiki pages.
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Re: Interesting post at atarigames.com
[Re: gregf]
#373896 - 02/13/18 05:23 AM
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Gregf can't identify it? There is something wrong with the universe.
Kidding aside, I wonder what that is.
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Stiletto |
They're always after me Lucky ROMS!
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Re: Interesting post at atarigames.com
[Re: Antny]
#373918 - 02/13/18 07:40 PM
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> Gregf can't identify it? There is something wrong with the universe. > > Kidding aside, I wonder what that is.
"Captain Seahawk" is described as "a port of Level 7 of the Atari 2600 Air-Sea Battle". This doesn't seem like that might be it.
My guess is the barely rumored "Gunship": https://mamedev.emulab.it/undumped/index.php?title=Gunship
or something never before seen...
- Stiletto
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Re: Interesting post at atarigames.com
[Re: Stiletto]
#373921 - 02/13/18 09:15 PM
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Hmmm... could be. I’d never even heard of that until the wiki entry. I’ll drop Owen a line and see if it’s familiar to him...
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"One of these days, I'm going to cut you into little pieces!"- Nick Mason, Pink Floyd
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gregf |
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Re: Interesting post at atarigames.com
[Re: Antny]
#373927 - 02/14/18 12:29 AM
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>Gregf can't identify it? There is something wrong with the universe.
Human afterall. ;-)
I had to rely on Mr. Goodwraith and Stiletto finding Nintendo and the WG name back in 2002 and also to Dan Hower regarding Nintendo Skyhawk film reel game in 2003...or else I would be stuck like Moose is with two mysterious videogames he is still having to track down the names.
This will be interesting to see what the name turns out to be.
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Stiletto |
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Re: Interesting post at atarigames.com
[Re: Brian Deuel]
#373938 - 02/14/18 06:05 AM
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Re: Interesting post at atarigames.com
[Re: Stiletto]
#373945 - 02/14/18 09:18 AM
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I’ve only heard mention of Hydroplane once in the past, but it was never confirmed that it even existed as far as I know. I’ll assume Mike mentioned it in an interview somewhere...
Here’s Owen’s response about the mystery proto:
“Hey Brian,
So no, I do not recognize it.
But not Triple Hunt, because it is two players, and we did not have a two player mode. Also, it looks like this would use a left/right control. Im guessing the * drop down the screen, and the goal is to catch them before they hit the bottom. Cool idea, but I have never seen that before. But if you find out, let me know! :-)”
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"One of these days, I'm going to cut you into little pieces!"- Nick Mason, Pink Floyd
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smf |
I've been here before
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Re: Interesting post at atarigames.com
[Re: Brian Deuel]
#373949 - 02/14/18 01:09 PM
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gregf |
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Re: Interesting post at atarigames.com
[Re: Stiletto]
#373959 - 02/14/18 09:44 PM
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- http://www.ataricompendium.com/archives/interviews/michael_albaugh/interview_michael_albaugh.html -
Definitely ... a well done interview there with informative answers. I wish there was some way that someone could find out how the tape data is encoded for Kee Games Quiz Show. The Atari person that would know is Dave Shepherd who was visiting on old MAME.net around 2006 or 2007 while he was on his way to attend the CAX show and be part of Atari Q & A forum that year. I was lucky enough that Dave answered my question on old MAME.net forum that confirmed that Highway cabs (that were still in inventory) were then used for Night Driver instead.
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gregf |
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Re: Interesting post at atarigames.com
[Re: smf]
#373960 - 02/14/18 09:52 PM
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smf |
I've been here before
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Re: Interesting post at atarigames.com
[Re: gregf]
#373969 - 02/15/18 11:21 AM
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It begs me to ask...
[Re: Smitdogg]
#373989 - 02/16/18 05:12 AM
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How does that game get a MAME screen shot? Can you trick MAME somehow in to running it?
Edited by Antny (02/16/18 05:13 AM)
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Re: It begs me to ask...
[Re: Antny]
#373990 - 02/16/18 05:15 AM
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As far as I know Scott is capable of writing his own drivers for these games. He had emulation shots of Marble Madness 2 like 17 years ago.
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Re: It begs me to ask...
[Re: Smitdogg]
#374008 - 02/17/18 01:29 AM
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Oh the irony.
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