MAMEWorld >> News
View all threads Index   Threaded Mode Threaded  

Pages: 1

SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


DU Update: Offroad Thunder
#239627 - 11/24/10 06:10 AM





gamerfan got us an Offroad Thunder computer. A copy of the hard drive was dumped previously but it can't be added to MAME correctly without a dump of the bios. Hardly anyone can dump it and I haven't even been able to get good info on the hardware until now (been asking around literally for years), so you should appreciate the pictures. I might be getting a Hydro Thunder setup soon to dump the bios on that as well. Whether they use the same exact bios, I don't know yet. And I'm not sure where the protection is held but it seems unlikely they would release this and allow the Hydros to be upgraded with just a hard drive swap. Two great games of their time to be sure though.

http://smitdogg.mameworld.info/pics/offroadthunderfull.jpg
http://smitdogg.mameworld.info/pics/offroadthundergfxfront.jpg
http://smitdogg.mameworld.info/pics/offroadthundergfxback.jpg
http://smitdogg.mameworld.info/pics/offroadthundernetworkfront.jpg
http://smitdogg.mameworld.info/pics/offroadthundernetworkback.jpg
http://smitdogg.mameworld.info/pics/offroadthundermobo1.jpg
http://smitdogg.mameworld.info/pics/offroadthundermobo2.jpg
http://smitdogg.mameworld.info/pics/offroadthunderram.jpg
http://smitdogg.mameworld.info/pics/offroadthunderstickers.jpg
http://smitdogg.mameworld.info/pics/offroadthundercelery.jpg



lharms
MAME Fan
Reged: 01/07/06
Posts: 908
Send PM


Re: DU Update: Offroad Thunder new [Re: Smitdogg]
#239628 - 11/24/10 07:00 AM


Cool looks like a fairly bog standard 97-99 intel mb.

http://users.ece.gatech.edu/~hamblen/489X/mbdman/Prod_Guide.pdf

Think I had a similar one of those combo ISA/PCI/AGP boards at one point.

Neat video card a 2 way sli single card voodoo2 chipset. Bet the graphics on that were pretty cool for the time.



krick
Get Fuzzy
Reged: 02/09/04
Posts: 4235
Send PM


Re: DU Update: Offroad Thunder new [Re: Smitdogg]
#239630 - 11/24/10 07:17 AM


Does it have an "ArcadeAmp" in it? I can't tell from the pictures.



GroovyMAME support forum on BYOAC



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: Smitdogg]
#239635 - 11/24/10 08:30 AM


Great games? You have got to be kidding right?!

These were games that were the very reason for the Fall of the Arcades.

They have Zero gameplay whatsoever. A 6yr old would be bored playing them. Daytona USA kicks the living hell out of them.. let alone Outrun, or Hard Drivin... or even the comparably reduced gameplay of Virtua Racing.

The graphics are atrocious as well. Like many 3d games, they look bad to begin with, and age even worse. Unlike many sprite based games... like Outrun, which still looks (and plays) great today.

If it were up to me, Id gather all of them up, soak them in sewage, and dump them all on David Foley's front lawn.



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


Re: DU Update: Offroad Thunder new [Re: Smitdogg]
#239639 - 11/24/10 12:40 PM


I have a very similar motherboard to this one at home. It's number escapes me but it's called Atlanta. Not a bad system.

I'm right in assuming that Quicksilvers were Windows 98/2k based?

Edited by Naoki (11/24/10 06:28 PM)



----
On a quest for Digital 573 and Dancing Stage EuroMix 2

By gods I've found it!



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239641 - 11/24/10 01:44 PM


Thanks for your trolling input. Everybody loves you. Yes I had a lot of fun playing them, as did thousands of others or they wouldn't have ported Hydro to multiple home consoles if it was such a failure. Now keep talking your stupid shit.



BIOS-D
MAME Fan
Reged: 08/07/06
Posts: 1686
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239646 - 11/24/10 02:53 PM


> Great games? You have got to be kidding right?!
>
> These were games that were the very reason for the Fall of the Arcades.
>
> They have Zero gameplay whatsoever. A 6yr old would be bored playing them. Daytona
> USA kicks the living hell out of them.. let alone Outrun, or Hard Drivin... or even
> the comparably reduced gameplay of Virtua Racing.
>
> The graphics are atrocious as well. Like many 3d games, they look bad to begin with,
> and age even worse. Unlike many sprite based games... like Outrun, which still looks
> (and plays) great today.
>
> If it were up to me, Id gather all of them up, soak them in sewage, and dump them
> all on David Foley's front lawn.

You're just mad because Midway didn't use a 720 cotroller on them.



Joe12345
MAME Fan
Reged: 09/08/04
Posts: 71
Send PM


Re: DU Update: Offroad Thunder new [Re: Smitdogg]
#239659 - 11/24/10 05:14 PM


Did they use a custom bios or just a stock pc bios?

what did they use to lock it to that hardware?

Or can you just put the hdd on any pc with the right video card and it will run?



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: DU Update: Offroad Thunder new [Re: Joe12345]
#239660 - 11/24/10 05:16 PM


You know, there is text in my post. It's not just a subject line and picture links.



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: Smitdogg]
#239665 - 11/24/10 08:57 PM


They port all kinds of "Trash", especially to those zombies who dont have any real gaming skills, that throw controllers out windows at the first sign of a challenge.

Dont forget how Easy it was to transfer them, because they are as deep as a puddle of pee.

The games were Flops.

I used to manage an arcade, and I know, because they didnt earn SQUAT. However, Daytona USA, much older than them, regularly toasted of them both combined in earnings on a consistent basis.

In fact, from what Ive heard was that the Original Daytona USA was re-released many years after its initial run.. and they all sold out immediately. Ops scooped them up like Candy. Not even bothering with the newer crappier gamplayless drivers.



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: BIOS-D]
#239666 - 11/24/10 08:59 PM


A good and or unique controller wouldnt have saved these huge stinking brown Piles.



Reznor007
Semi-Lurker
Reged: 09/21/03
Posts: 529
Loc: Norman, OK, USA
Send PM


Re: DU Update: Offroad Thunder new [Re: lharms]
#239667 - 11/24/10 09:06 PM


That's actually a single Voodoo2 card. The 3 chips are what make up 1 V2 chipset. 1 is the PixelFX2, and the others are a pair of TexelFX2 chips so it can do single cycle multitexturing or trilinear filtering. An SLI setup would be 6 chips.

That also appears to be a card with 8MB texture memory and 2MB framebuffer like the one used for Gauntlet Legends/Dark Legacy.



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239668 - 11/24/10 09:08 PM


Yeah everybody knows about Daytona. I never saw the re-release but I heard the controls weren't accurate to the original. It probably sold out because people thought they would be. Anyway go troll somewhere else. Is it impossible for you to ever post something positive? Every time you talk it's a train wreck.



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


Re: DU Update: Offroad Thunder new [Re: Smitdogg]
#239677 - 11/24/10 10:23 PM


Oh that explains the Sega Classic Racing cab i saw. I thought it looked bit suspicious




----
On a quest for Digital 573 and Dancing Stage EuroMix 2

By gods I've found it!



Nomax
Ryo Hazuki
Reged: 11/19/03
Posts: 496
Loc: Belgium
Send PM


Re: DU Update: Offroad Thunder new [Re: Naoki]
#239679 - 11/24/10 11:07 PM


> Oh that explains the Sega Classic Racing cab i saw. I thought it looked bit
> suspicious

Yes, I tested it and Smitdogg is right: it looks like the original but doesn't feel like it.

I'm surprised that it was quickly sold out in the USA because Sega Racing Classic didn't sell well in Europe. Largely because of its high price tag.



--------------------
NPlayers.ini - The multiplayer description file for MAME. (Linux user #448789)



gamerfan
MAME Fan
Reged: 08/01/10
Posts: 119
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239684 - 11/25/10 12:00 AM


You need to realize that Atari's Hard Drivin' was an inspiration to a lot of 3D Driving games including Sega's Virtua Racing and Daytona USA. 3D Graphics were increasingly popular among a lot of arcade games at the time. This later inspired Midway to make these 2 great games: Hydro Thunder and Offroad Thunder. The only difference is that these 2 great games used more advanced physics engine and 3D graphics engine to make the game more fun and challenging.



Jred
I gotta have more cowbell
Reged: 04/27/04
Posts: 304
Send PM


Re: DU Update: Offroad Thunder new [Re: Smitdogg]
#239686 - 11/25/10 12:25 AM


> Note: the server updates are still in progress so most of this, as well as previous
> DU updates, won't have viewable pictures for 24 hours or so. If a link doesn't work,
> it's to be expected, it will be fixed soon.
>
>
> gamerfan got us an Offroad Thunder computer. A copy of the hard drive was dumped
> previously but it can't be added to MAME correctly without a dump of the bios. Hardly
> anyone can dump it and I haven't even been able to get good info on the hardware
> until now (been asking around literally for years), so you should appreciate the
> pictures. I might be getting a Hydro Thunder setup soon to dump the bios on that as
> well. Whether they use the same exact bios, I don't know yet. And I'm not sure where
> the protection is held but it seems unlikely they would release this and allow the
> Hydros to be upgraded with just a hard drive swap. Two great games of their time to
> be sure though.
>
> http://smitdogg.mameworld.info/pics/offroadthunderfull.jpg
> http://smitdogg.mameworld.info/pics/offroadthundergfxfront.jpg
> http://smitdogg.mameworld.info/pics/offroadthundergfxback.jpg
> http://smitdogg.mameworld.info/pics/offroadthundernetworkfront.jpg
> http://smitdogg.mameworld.info/pics/offroadthundernetworkback.jpg
> http://smitdogg.mameworld.info/pics/offroadthundermobo1.jpg
> http://smitdogg.mameworld.info/pics/offroadthundermobo2.jpg
> http://smitdogg.mameworld.info/pics/offroadthunderram.jpg
> http://smitdogg.mameworld.info/pics/offroadthunderstickers.jpg
> http://smitdogg.mameworld.info/pics/offroadthundercelery.jpg
>
>
> Click here: to donate to The Dumping Union.

I'm surprised at the low-end hardware that's in there. I'm sure it was expensive at the time, but you could build that box now for < $50, if you can find the parts. Sadly, I actually have just about everything you need to build that right now except the only voodoo cards I still have are a voodoo3 and a voodoo tv. probably would work though, the tv that is.



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: DU Update: Offroad Thunder new [Re: Jred]
#239687 - 11/25/10 12:34 AM


The Celery was the most bang for the buck at the time, or at least it sounded that way with the Mhz it boasted. Video game hardware is often based around cost savings so it wasn't surprising to me. Also, it wasn't that low-end if we're talking about 1998. I recall buying a 450 Mhz desktop in December 1998 and IIRC it was brand new and the fastest thing you could get other than some thousand dollar server CPUs. The Celery wasn't all that far away from it. I wouldn't call it low-end for 1998. My friends were still using computers slower than that in 1999-2000.



Praxis
Prime Minister
Reged: 03/30/06
Posts: 98
Loc: Great Britain
Send PM


Re: DU Update: Offroad Thunder new [Re: Nomax]
#239688 - 11/25/10 12:40 AM


Interesting, thanks for the explanation, guys.
I gave it a quick blast at EAG expo earlier this year, and thought something was amiss. That it didn't feel right, and I kept misjudging the corners, hitting the sides of the track. At the time, I put it down to having an off day.



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: gamerfan]
#239694 - 11/25/10 02:02 AM


Completely untrue.

The Mathematics/Physics engine in Race Drivin is FAR more complex than either of the Midway games.

(Take a look at the credits and see how many people were involved with the math engine alone in it)

The car physics were so real, as when coupled with the amazing controls & force feedback... the Department of Motor Vehicles was using a modified version of the game for training and testing.

You need to get your facts straight, and get educated as to why you Should be hating on the two midway games... as well as many other later games that followed that horrible trend.


Midways entries were about cost cutting, making a quick game that any drone could just hop on and play well, without a single bit of skill needed.

Race Drivin was a little too complex for some of the masses of kids that would end up stuck in Neutral... Still, the added challenge gave people with a brain and skill some incentive to play again and again.

Rush took away all a lot of the complexity, but still managed to maintain the fun by making some unrealistic car flying physics. But when they went to California Speed, they lost all the challenge AND the fun. A complete useless flop.

In games like Daytona, you could actually damage your car, and that would effect performance. The control of the car was semi-realistic as well. Meaning, you couldnt go 200mpg to 50 mph in one second flat, as well as expecting the tires to grip the road/surfaces without sliding 100ft first.

Most modern arcade racers wont even let you hop a curb, let alone allow any real physical damage to happen to your car. No spectacular wrecks like with Outrun are possible.

The only thing the two crappy games have is ability to display more polygons on screen than some of the older games. And yet, who cares? The LOOK of the games are wretched. Even when comparing it to Daytona USA! Heck, as low res as Virtua Racing is... its sill nicer to look at.

Now, there Are some good 3d racers. Ridge Racer for example, has nice looks as well as a really great control system. To get good in the game, you needed to master the power slide timings. Even that was disappointing however, in that you couldnt flip your car, drive it off a cliff..etc.

More and more arcade vendors made these useless games that were dead easy. Games like Alpine Racer, which have zero replay value. The Ops mistakenly bought them... and Poof, they ended up wasting a ton of space on a game that didnt bring $15 bucks a week in earnings. Nobody played that game repeatedly.

Pretty soon, it became painfully obvious, that no games that came out would have any gameplay challenge whatsoever. They were shallow "gimmick" games. And so sales started to tank bigtime. Arcade earnings dropped. People didnt flock to the arcades anymore.

It wasnt so much the home consoles fault, as much as it was that you could at least play a game on a home system that had some challenge to it. Where is in the arcade... you couldnt... anymore.



Jred
I gotta have more cowbell
Reged: 04/27/04
Posts: 304
Send PM


Re: DU Update: Offroad Thunder new [Re: Smitdogg]
#239695 - 11/25/10 02:17 AM


> The Celery was the most bang for the buck at the time, or at least it sounded that
> way with the Mhz it boasted. Video game hardware is often based around cost savings
> so it wasn't surprising to me. Also, it wasn't that low-end if we're talking about
> 1998. I recall buying a 450 Mhz desktop in December 1998 and IIRC it was brand new
> and the fastest thing you could get other than some thousand dollar server CPUs. The
> Celery wasn't all that far away from it. I wouldn't call it low-end for 1998. My
> friends were still using computers slower than that in 1999-2000.

True, around that time, however, i was building my own. Back in the day when they had those little shops where you actually saw no merchandise, but rather a price sheet, and just go to the counter and say what you wanted and wait 10 minutes and you'd get a handfull of boxes and go home and assemble. Those were the days.

I was also one to jump on the celeron bandwagon when they came out, and boy was i disappointed.



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: DU Update: Offroad Thunder new [Re: Jred]
#239696 - 11/25/10 02:24 AM


I bought that PC fully assembled in Dec. 98 and that was the last time I have. I started building in 1999. I had a shop sort of like that in the local mall but they had parts hanging on the walls and did repairs in the main area. It was pretty awesome, they always got new graphics cards in like the week they would come out and I would drool... I started going there in 99 when mp3s first got popular. They were like crack. I used to swap mp3s with a guy that worked there.



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


Re: DU Update: Offroad Thunder new [Re: Nomax]
#239697 - 11/25/10 02:51 AM


I'm yet to play Daytona at 60FPS, I saw the cab only once and I couldn't go on it. Damn.



----
On a quest for Digital 573 and Dancing Stage EuroMix 2

By gods I've found it!



BIOS-D
MAME Fan
Reged: 08/07/06
Posts: 1686
Send PM


tl;dr... either get a blog (or a life) or be concise. new [Re: StevieWunderful]
#239758 - 11/26/10 05:14 AM


One thing is certain for sure, who made you the law to decide what is fun and what is not for everyone?

> Completely untrue.
>
> The Mathematics/Physics engine in Race Drivin is FAR more complex than either of the
> Midway games.
>
> (Take a look at the credits and see how many people were involved with the math
> engine alone in it)
>
> The car physics were so real, as when coupled with the amazing controls & force
> feedback... the Department of Motor Vehicles was using a modified version of the game
> for training and testing.
>
> You need to get your facts straight, and get educated as to why you Should be hating
> on the two midway games... as well as many other later games that followed that
> horrible trend.
>
>
> Midways entries were about cost cutting, making a quick game that any drone could
> just hop on and play well, without a single bit of skill needed.
>
> Race Drivin was a little too complex for some of the masses of kids that would end
> up stuck in Neutral... Still, the added challenge gave people with a brain and skill
> some incentive to play again and again.
>
> Rush took away all a lot of the complexity, but still managed to maintain the fun by
> making some unrealistic car flying physics. But when they went to California Speed,
> they lost all the challenge AND the fun. A complete useless flop.
>
> In games like Daytona, you could actually damage your car, and that would effect
> performance. The control of the car was semi-realistic as well. Meaning, you couldnt
> go 200mpg to 50 mph in one second flat, as well as expecting the tires to grip the
> road/surfaces without sliding 100ft first.
>
> Most modern arcade racers wont even let you hop a curb, let alone allow any real
> physical damage to happen to your car. No spectacular wrecks like with Outrun are
> possible.
>
> The only thing the two crappy games have is ability to display more polygons on
> screen than some of the older games. And yet, who cares? The LOOK of the games are
> wretched. Even when comparing it to Daytona USA! Heck, as low res as Virtua Racing
> is... its sill nicer to look at.
>
> Now, there Are some good 3d racers. Ridge Racer for example, has nice looks as well
> as a really great control system. To get good in the game, you needed to master the
> power slide timings. Even that was disappointing however, in that you couldnt flip
> your car, drive it off a cliff..etc.
>
> More and more arcade vendors made these useless games that were dead easy. Games
> like Alpine Racer, which have zero replay value. The Ops mistakenly bought them...
> and Poof, they ended up wasting a ton of space on a game that didnt bring $15 bucks a
> week in earnings. Nobody played that game repeatedly.
>
> Pretty soon, it became painfully obvious, that no games that came out would have any
> gameplay challenge whatsoever. They were shallow "gimmick" games. And so sales
> started to tank bigtime. Arcade earnings dropped. People didnt flock to the arcades
> anymore.
>
> It wasnt so much the home consoles fault, as much as it was that you could at least
> play a game on a home system that had some challenge to it. Where is in the arcade...
> you couldnt... anymore.



Mr. DoAdministrator
MAME Art Editor
Reged: 09/21/03
Posts: 4860
Loc: California
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239766 - 11/26/10 08:41 AM



>
> You need to get your facts straight, and get educated as to why you Should be hating
> on the two midway games... as well as many other later games that followed that
> horrible trend.
>



Why hate on ANY game? It's a GAME.

Just because you didn't like one thing, doesn't mean that someone else didn't like the same thing, or appreciate it for what it was.

Period.



Whatever happened to you that makes you HATE later arcade games and HATE the current state of MAME, I'm sorry, for whatever it was.


Happy Thanksgiving.




RELAX and just have fun. Remember, it's all about the games.




StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: Mr. Do]
#239769 - 11/26/10 09:55 AM


Hey man,

Its merely called having an Opinion.

And no,Im not merely negative. I gave props to several other games, while serving the crapware with the attitude it deserved.

Yes, I Am bitter about a certain generation of arcade games, because they were pretty much responsible for the death of the Arcade industry as a whole.

Not just because it pretty much tanked my job as a manager, but because it destroyed the entire experience for future generations of kids.

As for mame, its not hate. Its disappointment and some anger regarding its lackings, and the often poor attitudes that come from within it.

Btw, Im not against these wretched games being preserved. But I could care less. It was merely laughable to me to hear them labeled as "really good games". The equivalent would be like someone saying: "The Cabbage Patch Kids Movie was GREAT". Everyone is entitled to their opinions, and should be free to express them.

And again, if you are a fan of the arcades... then in truth, hating on poorly made games... most always made by clueless & greedy corporate serpents, should make you angered too.

Such poor judgment and control had lead to such bad decisions as Marble Man. The ball being an actual generic cartoon character, instead of an abstract artwork piece. Gameplay, art, concept, and controls... all butchered.

Game collapse of the 80s? Due to an overflow of low quality games that didnt earn the ops their money back.

Of course, games arnt the only things that get me going. Just listen to the extremely poor quality of music today...
Its sickeningly sad.


Anyways...


Happy Holidays



Reznor007
Semi-Lurker
Reged: 09/21/03
Posts: 529
Loc: Norman, OK, USA
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239771 - 11/26/10 10:15 AM


"
Yes, I Am bitter about a certain generation of arcade games, because they were pretty much responsible for the death of the Arcade industry as a whole."

Not really. Those games were relatively popular when they were new. The problem is that home systems were becoming just as good graphically as the newest arcade hardware, and online play was becoming common by that time.



Fever
Reformed Sk3n3 Quitter
Reged: 09/21/03
Posts: 2090
Loc: Britland
Send PM


Re: DU Update: Offroad Thunder new [Re: Mr. Do]
#239772 - 11/26/10 10:27 AM


>
> Whatever happened to you that makes you HATE later arcade games and HATE the current
> state of MAME, I'm sorry, for whatever it was.
>

"Loc: NY"
They're all mouths-on-sticks there aren't they?
That's what the movies have told me all these years, anyway - why would the movies lie? Why?






Denny Haynes
MAME Fan
Reged: 06/01/08
Posts: 33
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239781 - 11/26/10 01:49 PM


Well i'd agree where the music industry is concerned, utter and total tripe, been like it for years though.
Thing is i do wonder whether all this tech has sent the younger generation stupid and idle, maybe the music they crank out today is easy for the poor little lambs brains to calculate.



Heihachi_73
I am the Table!
Reged: 10/29/03
Posts: 1074
Loc: Melbourne, Australia
Send PM


Re: DU Update: Offroad Thunder new [Re: Smitdogg]
#239783 - 11/26/10 02:05 PM


> The Celery was the most bang for the buck at the time, or at least it sounded that
> way with the Mhz it boasted. Video game hardware is often based around cost savings
> so it wasn't surprising to me. Also, it wasn't that low-end if we're talking about
> 1998. I recall buying a 450 Mhz desktop in December 1998 and IIRC it was brand new
> and the fastest thing you could get other than some thousand dollar server CPUs. The
> Celery wasn't all that far away from it. I wouldn't call it low-end for 1998. My
> friends were still using computers slower than that in 1999-2000.

Plus one to that. My 1.2GHz machine was awesome for its speed back in 2002 (and the envy of a friend who still had a AMD K6-2 333!), however it was coupled with a pretty crappy board that some moron at HP thought would be cool. It had three PCI slots as its only form of expansion (with an OEM 56k modem in one), with an onboard AC97 sound chip and the Intel 82810E graphics chipset, which was terrible for games and lacked the most important 32-bit graphics mode which even my 2MB S3 Trio card from 1996 had!

This is where I found MAME actually, after finding out that about 95% of emulators required 32-bit graphics and didn't even support 24-bit mode, usually crashing on load if I didn't lower the depth to 16-bit. MAME ran in 24-bit mode straight out of the box when I first tried version 0.61 with Galaga back then! I had to be thankful to the 82810 this time though, as it had a quite useful 352x576 video mode which was a perfect fit for the old Namco vertical games (which were 288-high, doubled to 576 using scanlines).



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: Reznor007]
#239869 - 11/28/10 12:24 AM


Sorry, but your Wrong.

Even when new, these games didnt make squat.
Ask any remaining arcade Op. They were huge flops.

Just because an arcade had a game, does not mean it
earned well for them.

And, a good game will make you want to play it, no matter if the graphics look aged.



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239873 - 11/28/10 02:21 AM


They didn't make squat round where you lived, not neccessarialy making them a failure, unless you can provide evidence that they didn't do great in places miles and miles away from you. People from different Countries and states have different likings. I know most gamers chose a PS3/360 and Call of duty because it's a shooting game with fancy graphics. Where as I still love to play the original Sonic 1 and various over games where the graphics were still easily visible pixels.

So until you provide evidence to back up your theory, that's all it will remain, a theory.



----
On a quest for Digital 573 and Dancing Stage EuroMix 2

By gods I've found it!



Reznor007
Semi-Lurker
Reged: 09/21/03
Posts: 529
Loc: Norman, OK, USA
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239895 - 11/28/10 10:56 AM


"Even when new, these games didnt make squat.
Ask any remaining arcade Op. They were huge flops.

Just because an arcade had a game, does not mean it
earned well for them.

And, a good game will make you want to play it, no matter if the graphics look aged. "

I'm not even talking about the success of this game in particular(which received many ports, a spinoff arcade game by Raw Thrills dev'd by the original team years later, and a sequel for Xbox Live), nor a graphics vs gameplay point. I'm referring to arcades in general by that era. Consoles were more popular by that time. When you can play most of the same arcade games with nearly perfect ports and sometimes with online play, why go pay $.50+ per play on usually non-maintained cabinets when you can sit at home and play on your big screen TV with surround sound?

Blaming this game is ignoring all the other problems the industry had at the time. And for what it's worth, this, Offroad Thunder, and Rush 2049 were some of my most played games in arcades around that time.



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: Reznor007]
#239913 - 11/28/10 09:29 PM



Firstly, it took about +2yrs at that time to go from Arcade to Console. They didnt release games at the same exact time, else Ops NEVER would have bought the hyper expensive machines.

The thought was that Ops Should be able to make the money back and have profit on top of that before the games hit the console market. And, that the continued draw on location could still generate more income after the fact.

A game like Rush 2049 Is a good game, and still gets plays on location even after its console releases. Terminator 2, the ol gun game... also still got a lot of play in the arcade - ages after its release. MK 3, again still getting plays even after console releases. Reduced of course, due to other newer arcade fighters getting attention.

Daytona USA on location, still gets decent earnings today.
Hydra Thunder? sits there collecting dust.

The main reason why consoles started to become more popular was not just because of graphical superiority, or poorly maintained equipment... but because there were home games that had some actual depth of skill needed to work them... AND there were some really original games out there. All the originality pretty much died in the arcade industry before the 90s.

Offroad & Hydra Thunder are just Sh@t games. They are boring, easy, and Ugly. Given the choice of getting a free arcade machines, a person will Opt to get a Daytona USA over the both Hydra & Offroad Thunder any day of the week.
Make that comparison with almost any decent game made, and you will end up with the same results. Crap is Crap Period.



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239915 - 11/28/10 09:45 PM


> Offroad & Hydra Thunder are just Sh@t games. They are boring, easy, and Ugly. Given
> the choice of getting a free arcade machines, a person will Opt to get a Daytona USA
> over the both Hydra & Offroad Thunder any day of the week.
> Make that comparison with almost any decent game made, and you will end up with the
> same results. Crap is Crap Period.

Now the question is are you using "Decent" in it's actual usage, or making up for saying "popular". Daytona and other games are massively popular, and while the other two aren't discussed much, doesn't make it a crap game. I respect your opinion, but everyone is entitled to their own without someone saying they are wrong because you don't think the same.

Graphics/Sound and other things are worthless unless it's fun/got game play. I'd chose Daytona over any other racing game because it's hugely fun, where as NFS and co. are just about graphics and "street cred".



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: Naoki]
#239929 - 11/29/10 01:17 AM


Decent as in well designed, well made, depth of gameplay..etc.

Your response proves my point further.

Popularity generally (but not always.. due to poor marketing), represents things that are high quality.

(Meaning, if it plays well.. people will like it... and it will become popular)

The Thunder games are not high quality. They are about one small step up from being called a "Kiddie-Ride", rather than an actual Game.


I have no problem with people who have a different opinion and like these games. But that does not mean I cant disagree & laugh/cry/facepalm at their bad (IMOP) tastes.


Id wager the creators of these games even cringe at the mere mention of them. Being paid to make something great.. -vs- being paid to produce a pile of fecal matter, are two different things. The pay might be nice, but the stench is hard to bear...



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239930 - 11/29/10 01:25 AM


> Decent as in well designed, well made, depth of gameplay..etc.
>
> Your response proves my point further.
>
> Popularity generally (but not always.. due to poor marketing), represents things
> that are high quality.
>
> (Meaning, if it plays well.. people will like it... and it will become popular)
>
> The Thunder games are not high quality. They are about one small step up from being
> called a "Kiddie-Ride", rather than an actual Game.
>

I haven't yet played the games but still, I'm more likely to listen to someone who explains they were good than someone who sounds arragant

> I have no problem with people who have a different opinion and like these games. But
> that does not mean I cant disagree & laugh/cry/facepalm at their bad (IMOP) tastes.

No one said you couldn't, but again there's a thing called respect.



Sune
Connected
Reged: 09/21/03
Posts: 5648
Loc: Lagoa Santa, Brasil
Send PM


Re: DU Update: Offroad Thunder new [Re: Naoki]
#239948 - 11/29/10 06:26 AM


> I'm yet to play Daytona at 60FPS

Model 2 Emulator:
http://nebula.emulatronia.com/

S



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


Re: DU Update: Offroad Thunder new [Re: Sune]
#239952 - 11/29/10 10:17 AM


It won't load the romset I have, and een if it did, my PC doesn't quite reach the rec. specs XP



R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9711
Loc: ECV-197 The Orville
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#239975 - 11/29/10 10:12 PM


> Midways entries were about cost cutting, making a quick game that any drone could
> just hop on and play well, without a single bit of skill needed.

This is the core of xiaou2's rage - anyone could sit down and do reasonably well on the Midway games and have a good time doing so. It's exactly the reason they were popular in arcades not frequented by virgin elitists, and why they sold well on multiple consoles.



BIOS-D
MAME Fan
Reged: 08/07/06
Posts: 1686
Send PM


Re: DU Update: Offroad Thunder new [Re: R. Belmont]
#239978 - 11/29/10 10:47 PM


> This is the core of xiaou2's rage - anyone could sit down and do reasonably well on
> the Midway games and have a good time doing so. It's exactly the reason they were
> popular in arcades not frequented by virgin elitists, and why they sold well on
> multiple consoles.

I think i finally got it, he's mad because people lasted longer with one credit. Damn you people having fun with less money.

I also bet he avoided fighting games (predominant genre during 90's) and put early driving simulators no one cared about because of the newer stuff. Turning so his own business down earlier. He assures a driving game from 1998 caused arcade downfalls, but at least here arcades started disappearing after 2002.



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


Re: DU Update: Offroad Thunder new [Re: BIOS-D]
#239981 - 11/29/10 11:41 PM


I can walk into an Arcade and see loads of Shooters, DDRs and driving games. I've probably not seen a proper joystick based game apart from one which I swear is an Illegal-MAME cab. That's what's left of Arcades around here..



Sune
Connected
Reged: 09/21/03
Posts: 5648
Loc: Lagoa Santa, Brasil
Send PM


Re: DU Update: Offroad Thunder new [Re: Naoki]
#239983 - 11/30/10 01:02 AM


> It won't load the romset I have, and een if it did, my PC doesn't quite reach the
> rec. specs XP

FWIW it ran fine on my old 3 GHz Pentium 4. What CPU do you have and how fast is it? Any Core 2 Duo CPU and above should work just fine.

You need the model2.zip BIOS, Daytona is the MAME romset so just point M2Emulator to your MAME roms folder by editing emulator.ini:


Code:


;Add your rom directories here (max 10)
;ROMS subdirectory in the same folder than the exe is always scanned when searching for roms
;(remove the ; form Dir1)
[RomDirs]
Dir1=c:\users\Naoki\Emulators\Mame\roms



S



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


Re: DU Update: Offroad Thunder new [Re: Sune]
#239985 - 11/30/10 01:38 AM


I know, I'm not a n00b with emulators :P

MAME doesn't complain about Daytona, neither a BIOS, only M2 does. It's in the same folder as MAME so it uses the same Roms folder. It says about 3 files which don't exist in the zip.

And I'm runing a Pentium 4 1.8GHz, which is reporte dto be running at 1.79GHz currently.

EDIT: That model2 zip worked, thanks for that.

Edited by Naoki (11/30/10 01:55 AM)



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: R. Belmont]
#239997 - 11/30/10 05:08 AM


LOL. Gota love the attempt at a personal attack.

Virgin? heh I dare say the 3 yrs I spent with the psycho nympho wench, gave me more combined and varied experiences than half the board members will ever have in their entire lives. heh

I dont mind a game having an Easy mode. If people are giant pansies, and cant handle failure without crying and throwing temper tantrums... then more power to em.

However, to make it so that the rest of the game playing world has to all the sudden enjoy baby level games just cause the WHINERS complain, is just plain Ridiculous.

Basically, it gave no incentive for the serious fans.. the ones who put half their weekly earnings into coin slots to get good... no option but to walk away in disgust. And when that happened... the arcades started to fall like stones.

And BTW, just because a game was released on consoles does not mean they sold well. Ive talked to people at Midway actually... and they told me that the remainder of poor selling games were actually shipped back to the company at their expense. Basically, they Eat the losses.



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: BIOS-D]
#239998 - 11/30/10 05:16 AM


Managing an Arcade and Owning one are two very different things.

Yeah, I wanted the place to do well. But it didnt effect me much if the week was low. I was a grunt making Namco the big bucks, payed way too little for the insane amount of work I was expected to do.

And actually, I love a good fighting game. I love most of them.. from SFII series, MK 1 thru 3, Tekken III, Killer Instinct, and more.

Why wouldnt I like a good fighter? They actually provide a good challenge. Had it not been for the fighters... the arcades would have folded 10x earlier.

The problem was, is that was all there was. Either cloned fighters, mindless baby drivers, and gun games. Nothing too innovative or different. Everything became horribly generic and boring... and so people were not drawn to want to return as often as possible.



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: Naoki]
#239999 - 11/30/10 05:20 AM


Exactly. No innovation. No skill required... or clone after clone of the same thing over and over again.

Not too many people want to play DDR in public, most gun games get old once you have beaten them, and the drivers are not exciting or challenging anymore.

Better off going home and firing up the old consoles, or mame.



Mr. DoAdministrator
MAME Art Editor
Reged: 09/21/03
Posts: 4860
Loc: California
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#240000 - 11/30/10 05:24 AM



> Not too many people want to play DDR in public,








StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: Naoki]
#240003 - 11/30/10 05:47 AM



Your Opinion should be based on Your Experience(s), not someones else's words.

As for respect, that is a two way street.

I try not to attack the person. I mostly just attack the opinion.

To me, its not really about being Arrogant. Its merely a heavy passion for certain things.

For some, that might be sports. For me, its more related to the arts.



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: Mr. Do]
#240004 - 11/30/10 05:55 AM


lol.

You showed us an attention whore in a dark and empty arcade

Anyways,

I meant the masses. Lots of shy people, and people who are intimidated at the thought of trying to be that coordinated on a 'Stage' ,for all to point and giggle at. heh

I bet those things would have tripled earnings with a privacy curtain around them.



Foxhack
Furry guy
Reged: 01/30/04
Posts: 2409
Loc: Spicy Canada
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#240007 - 11/30/10 06:03 AM


> Not too many people want to play DDR in public

DDR's been the one machine where I live that almost everyone plays. (Except people with weight issues, since these machines are usually on a second floor.)

> most gun games get old once you have

Beat the high score? Play for a crowd?

> beaten them, and the drivers are not exciting or challenging anymore.

Beat the time attack? Play against other people?

> Better off going home and firing up the old consoles, or mame.

... Yeah. I'm sorry, but you're old and cranky.



abelenki
Super Drunk
Reged: 10/20/03
Posts: 962
Loc: Perm, Russia
Send PM


geez, people, stop feeding the troll [nt] new [Re: Foxhack]
#240011 - 11/30/10 07:17 AM


> > Not too many people want to play DDR in public
>
> DDR's been the one machine where I live that almost everyone plays. (Except people
> with weight issues, since these machines are usually on a second floor.)
>
> > most gun games get old once you have
>
> Beat the high score? Play for a crowd?
>
> > beaten them, and the drivers are not exciting or challenging anymore.
>
> Beat the time attack? Play against other people?
>
> > Better off going home and firing up the old consoles, or mame.
>
> ... Yeah. I'm sorry, but you're old and cranky.



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#240017 - 11/30/10 10:38 AM


> Exactly. No innovation. No skill required... or clone after clone of the same thing
> over and over again.
>
> Not too many people want to play DDR in public, most gun games get old once you have
> beaten them, and the drivers are not exciting or challenging anymore.
>
> Better off going home and firing up the old consoles, or mame.

Actually many people love playing DDR, qnd I don't don't like being the centre of attention, but I love playing it. Most gun games if done right are fun even after you have completed them (See the Time Crisis franchise). The drivers in my mind are just NFS and suff like that, boring to me, but many others love playing them.



etabeta
Reged: 08/25/04
Posts: 2035
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#240018 - 11/30/10 11:45 AM


> I meant the masses. Lots of shy people, and people who are intimidated at the
> thought of trying to be that coordinated on a 'Stage' ,for all to point and giggle
> at. heh

I disagree, here DDR is probably the only one game that people keep playing. and with friends it's funny even if you suck at it (as I do :P )



BIOS-D
MAME Fan
Reged: 08/07/06
Posts: 1686
Send PM


Re: DU Update: Offroad Thunder new [Re: etabeta]
#240020 - 11/30/10 12:54 PM


> I disagree, here DDR is probably the only one game that people keep playing. and with
> friends it's funny even if you suck at it (as I do :P )

Personally what kept me out from playing dance floor games, apart from waiting in line in over 9 credit queues, was wasting 3 coins for 1 credit and only for 2 minutes of gameplay. So i preferred to waste 1 coin for credit in a not concurred fighting game cabinet. No wonder xiaou2 business went wrong, customers wanted but he choose to ignore them because for him they were wrong and put "classics" (games he tried to oblige) instead.

Point apart, i'm more a Pump it up! fan. Too bad they won't be in MAME for a decade.



gamerfan
MAME Fan
Reged: 08/01/10
Posts: 119
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#240060 - 12/01/10 05:28 AM


> Completely untrue.
>
> The Mathematics/Physics engine in Race Drivin is FAR more complex than either of the
> Midway games.
No not necessarily. Those games had a newer technology so it's far more advanced than Race Drivin.

> You need to get your facts straight, and get educated as to why you Should be hating
> on the two midway games... as well as many other later games that followed that
> horrible trend.

I'm well educated enough to know what games I like and don't like. Very sorry to hear you hate those games.

> Midways entries were about cost cutting, making a quick game that any drone could
> just hop on and play well, without a single bit of skill needed.
Many Midway games in the late 90s were so advanced and game was so complex it does require skill.
>
> Race Drivin was a little too complex for some of the masses of kids that would end
> up stuck in Neutral... Still, the added challenge gave people with a brain and skill
> some incentive to play again and again.
>
> Rush took away all a lot of the complexity, but still managed to maintain the fun by
> making some unrealistic car flying physics. But when they went to California Speed,
> they lost all the challenge AND the fun. A complete useless flop.
No not at all. You obviously have not play hydro thunder. The vehicles flying physics was that so so incredible it far exceeded to those San Francisco Rush or even Daytona.

>
> In games like Daytona, you could actually damage your car, and that would effect
> performance. The control of the car was semi-realistic as well. Meaning, you couldnt
> go 200mpg to 50 mph in one second flat, as well as expecting the tires to grip the
> road/surfaces without sliding 100ft first.
You obviously have not played Intial D Arcade Stage games, the collision damamges were much more realistic than Daytona.


> The only thing the two crappy games have is ability to display more polygons on
> screen than some of the older games. And yet, who cares? The LOOK of the games are
> wretched. Even when comparing it to Daytona USA! Heck, as low res as Virtua Racing
Virtua Racing was a much better game than Daytona USA.



> like Alpine Racer, which have zero replay value. The Ops mistakenly bought them...
Alpine Racer may not have the replay value that you want but it does have gameplay value. One of the best Japanese 3D snow skii games ever made.


> It wasnt so much the home consoles fault, as much as it was that you could at least
> play a game on a home system that had some challenge to it. Where is in the arcade...
I cannot believe directly on this one. Earlier you said the the fall of the arcades was due to poor games made by arcade manufacturers, you are missing the whole point. You just looking in one area. The main reason for the fall of the arcades is game consoles graphics have gotten better because of advancements in technology so consoles graphics are either same or better than the arcades. Online gaming has also increased in popularity where more people are now going online at home or Internets Cafes to do MMO games rather than going to arcade rooms.

Arcades are still popular in Japan. If you want to go to a place where arcades are popular then you should go to Japan.



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: gamerfan]
#240067 - 12/01/10 08:21 AM



No not necessarily. Those games had a newer technology so it's far more advanced than Race Drivin.

- There are cheesy flash games written that play on Quad core pcs... and yet, none of them approach the mathmatics and physics that are found in Race Drivin.

The mere fact that the technology is newer does not mean squat. What matters is what you DO with that power. AND, how efficient it is.

Another example: You can write a game in a very Basic language, on a seriously hardcore system. Yet, a MUCH older pc could stomp it with a program made in Machine Language (Assembly).

Also, a Dedicated arcade system tends to be much more efficient and utilized than any PC based game systems.
The PC horribly inefficient operation systems coupled with slow bus speeds, translation problems, and much more... make the PC the least optimal system to made efficient software for.

And as Ive said, when you understand what kind of math is done on games like Race Drivin... your head would explode. Calculations of things like individual shock absorbers, rubber tire grip/slip, acceleration & deceleration based on real engines and gear ratios... and much more.

"The engine, transmission control, suspension, and tire physics were modeled in conjunction with Doug Milliken[3] who was listed as a test driver in the game credits. In the 1950s his father William Milliken of Milliken Research led a team at Cornell Aeronautical Laboratory in Buffalo NY USA (later Calspan) that converted aircraft equations of motion to equations of motion for the automobile, and became one of the world's leading experts in car modeling[4]."


So, while a PC may have been capable of similar results to the much older race drivin... You dont see such complexity, control, and realism the Thunder games. They are technically Inferior.

(Mathematics & Physics do not become 'Obsolete' over time)


went to California Speed,
> they lost all the challenge AND the fun. A complete useless flop.

No not at all. You obviously have not play hydro thunder. The vehicles flying physics was that so so incredible it far exceeded to those San Francisco Rush or even Daytona.

- Ohh yes, I was asked to play it while waiting for a movie to start, and reluctantly popped in some change. As expected, it sucked to the point that I didnt even want to finish playing it, less than 1/4 way thru it. I swear, I almost fell asleep when playing that game. Thats how pathetically non-involving it is.

- The shortcut physics of Flight they made is not that complex as you think. Most of it is probably a few collision boxes and very simple mario-jump style formulas.

- You dont wreck if you fall too far. The physics and control of the boat hitting waves isnt anywhere near realistic. Its all dumbed down stuff, not anywhere near real physics.

While Outrun does not have Physics, it at least has fast intense challenge, looks and sounds 1000x better. Rush also has some gameplay challenge, even tho its more relaxed feeling than outrun or daytona. And Daytona, while not as realistic as Race Drivin... its driving physics are good enough to provide great depth of challenge, but not so dumbed down to the point nearly being able to win the game while playing blindfolded.... which is pretty much how easy Hydrothunder is.

If you like your games with a 6yr old difficulty level.. then the Thunder games are perfect for you. For me, its terribly painful... (especially cause the games graphics look so damn ugly)


You obviously have not played Intial D Arcade Stage games, the collision damamges were much more realistic than Daytona.

- We were comparing a useless Pile of Crap that is the Thunder games... to games that actually have depth. Which sadly means, you cant even follow and argument.

Virtua Racing was a much better game than Daytona USA.

- I love VirtuaRacer... but, VR is limited in its depths... and does not take as much to master. It also feels a lot slower in pace... where as Daytona really feels like you are Hauling butt.


Alpine Racer may not have the replay value that you want but it does have gameplay value. One of the best Japanese 3D snow skii games ever made.

- Umm, its one of the ONLY skiing simulators made... so that title is way too easy to be Earned.

Face it. It sucks. It feels NOTHING like real Skiing, its not exciting in the very least bit. Your pulse wont even raise playing it.

There is little thrill like jumping over a huge gaping cliff. There is no real dodging and weaving thru trees and tons of skiiers. No force feedback effects at all.. such as a vibration from hitting a mogul. The hills dont feel steep. The controller is too stiff and does not learn enough... AND it should have been angled to somewhat simulate diving into a deep hill.

At very least, there should have been a course filled with things to weave in and out of. And that wasnt even the case. The hills were pretty much blank and boring as hell.

There are 2D skiing games that evoke more fun and more excitement / challenge / and feeling of skiing than that monster TURD that didnt make POOP for earnings.


I cannot believe directly on this one. Earlier you said the the fall of the arcades was due to poor games made by arcade manufacturers, you are missing the whole point. You just looking in one area. The main reason for the fall of the arcades is game consoles graphics have gotten better because of advancements in technology so consoles graphics are either same or better than the arcades. Online gaming has also increased in popularity where more people are now going online at home or Internets Cafes to do MMO games rather than going to arcade rooms.

- Graphics only go so far. Mario does not have super high tech graphics... but the 2d Marios are some of the most popular and beloved games ever made in history.

At the Arcade, we often got more coin in the older Virtua Racer than the much newwer Rave Racer.

But, I also agree to a certain point. The arcades should have had things that were not easy to get at home... Such as more Motorized cockpits, Stereoscopic 3d displays, surround sound enclosures. Better more realistic controls.
(the shifter on arcade Ridge Racer was a horrible joke)
And much more.

The games got cheaper in quality, easier, boring and lifeless.


Arcades are still popular in Japan. If you want to go to a place where arcades are popular then you should go to Japan.

- Arcades are more popular in Japan merely because of population density. Meaning, 10,000 people will travel down the street in a day, and the people traffic on the worst of days will be good enough to be busy in sales.

Also, arcades are a place where tons of gambling with Pachinko machines is done.. and so that supports the places very well.

Even in Japan, the arcades are not doing as good like they used to do... and are also starting to fall over there too.

Its less about consoles as it is about Poor quality Gimmick games like Alpine Racer.. which after you play it once, you will Never play it again.

And trust me, Im less caring about the fall of arcades as I am the fall of good & original game development. Today, there are very few games worth playing... let alone buying.



StevieWunderful
Reged: 11/19/04
Posts: 115
Loc: NY
Send PM


Re: DU Update: Offroad Thunder new [Re: BIOS-D]
#240068 - 12/01/10 08:32 AM


I didnt own a Business. I MANAGED one.

The "OWNERS" were NAMCO of AMERICA. They chose the games to put into the arcade.

I had to keep the 42 games working 100% ,collect the coins every week at 6am, take care of the money/deposits/token tracking & stocking, insane amt of paperwork, ordering prizes / inventory, clean the messes, hire/fire/direct the employees, giving out change, wait 25 minutes for a kid to pick out a 5 ticket toy...etc.

We had a DDR machine, and it didnt do all that well as you people make it sound. Maybe it had to do with the year we had it and a popularity increase as ppl got good at home.. but at the busy mall location when I was there, it wasnt exactly making much money.

The fighters trounced it of course.



Foxhack
Furry guy
Reged: 01/30/04
Posts: 2409
Loc: Spicy Canada
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#240078 - 12/01/10 05:11 PM


> I didnt own a Business. I MANAGED one.
>
> The "OWNERS" were NAMCO of AMERICA. They chose the games to put into the arcade.
>
> I had to keep the 42 games working 100% ,collect the coins every week at 6am, take
> care of the money/deposits/token tracking & stocking, insane amt of paperwork,
> ordering prizes / inventory, clean the messes, hire/fire/direct the employees, giving
> out change, wait 25 minutes for a kid to pick out a 5 ticket toy...etc.
>
> We had a DDR machine, and it didnt do all that well as you people make it sound.
> Maybe it had to do with the year we had it and a popularity increase as ppl got good
> at home.. but at the busy mall location when I was there, it wasnt exactly making
> much money.
>
> The fighters trounced it of course.

Then stop blaming the arcade games and BLAME YOUR BOSSES FOR BEING SUCH INCOMPETENT FUCKWITS and not choosing the proper games for your location.

Bitter much?



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
Send PM


tl;dr new [Re: StevieWunderful]
#240093 - 12/01/10 08:09 PM


If you're gonna take the piss out of games, just use one line, I've given up reading the aragant articles you write



FrizzleFried
Reged: 09/28/06
Posts: 644
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#240097 - 12/01/10 08:48 PM


> Hey man,
>
> Its merely called being a douchebag.
>

Well now... at least you got one thing right.



FrizzleFried
Reged: 09/28/06
Posts: 644
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#240099 - 12/01/10 09:00 PM


Top weekly earning games at Game Galaxy Arcade for the month of of October:


Quote:


Super Street Fighter IV VEWLIX Arcade-$90-110
Cruis'n World (2 machines)-$60-80 EACH
Dance Dance Revolution Extreme-$50-65
Tekken 6 Bloodline Rebellion-$45-55
Maximum Force-$40-45
San Francisco Rush Alcatraz(3 machines) -$30 each per week
Marvel VS Capcom 2-$30-35
House of the Dead 2-$25-35
Guns N Rose Pinball-$20-25




Hmmm... seems to me like Cruisin' World is the 2nd most popular game at that particular arcade. Oh... lookee there... DDR is right under it.... hmmm... Gees... SF Rush is on the list too... But where's Race Drivin?


Oh... and here is the worst perfoming weekly list for the same month:


Quote:


Defender-$1
Tempest-$1.50
Tapper-$1.00
Street Fighter EX 2 Plus-$1.25 (in big blue Q-SOund cabinet)
Violent Storm-$1.75 (this has gone down lately, it was running $5 a week for awhile)
Tekken Tag-$1.75 (also gone down lately)
VS. Tetris-$1 (even original Tetris did not do well for us)
VS Excitebike-$1 (down lately, usually $2 or so)
VS Pinball-$1
Satan's Hollow-$1 (pulled this once already, brought it back for Halloween)
Pac-Man PLus-$1.50 (way down, usually $5 or so)
Cadillacs and Dinosaurs-$1 (another one WAY down, usually $3-4 a week)
TRack and Field-$1.25
Toobin-$.50 (down as of late)
Food Fight-$0.25 (We're pulling this)
Dr. Mario-$1.50
VS Gradius-0 (LOL)
VS Goonies-0 (this one has made a total of $2 in 2 months)
R-Type-$1 (only the second week we have had it too)
Elevator Action-$1 (3rd week since we brought it back in)
Marble MAdness-$1 (probably going to pull this)
Arkanoid-$1.75






Sune
Connected
Reged: 09/21/03
Posts: 5648
Loc: Lagoa Santa, Brasil
Send PM


Damn new [Re: FrizzleFried]
#240115 - 12/02/10 12:43 AM


> Defender-$1
> Tempest-$1.50
> Tapper-$1.00
> Street Fighter EX 2 Plus-$1.25 (in big blue Q-SOund cabinet)
> Violent Storm-$1.75 (this has gone down lately, it was running $5 a week for awhile)
> Tekken Tag-$1.75 (also gone down lately)
> VS. Tetris-$1 (even original Tetris did not do well for us)
> VS Excitebike-$1 (down lately, usually $2 or so)
> VS Pinball-$1
> Satan's Hollow-$1 (pulled this once already, brought it back for Halloween)
> Pac-Man PLus-$1.50 (way down, usually $5 or so)
> Cadillacs and Dinosaurs-$1 (another one WAY down, usually $3-4 a week)
> TRack and Field-$1.25
> Toobin-$.50 (down as of late)
> Food Fight-$0.25 (We're pulling this)
> Dr. Mario-$1.50
> VS Gradius-0 (LOL)
> VS Goonies-0 (this one has made a total of $2 in 2 months)
> R-Type-$1 (only the second week we have had it too)
> Elevator Action-$1 (3rd week since we brought it back in)
> Marble MAdness-$1 (probably going to pull this)
> Arkanoid-$1.75

Wow, that's depressing.

I don't know if I'm in the minority but being able to play the games in that list on MAME at home means that I'm more likely to spend money on them whenever I see them in the wild.

Does that make any sense? Any others here feel the same way?

S



gamerfan
MAME Fan
Reged: 08/01/10
Posts: 119
Send PM


Re: DU Update: Offroad Thunder new [Re: StevieWunderful]
#240129 - 12/02/10 03:39 AM


>Just because a game did not have a squat does not mean, >it's a failure.
Most games developers don't use Visual Basic. They use either Java, C, or C++ to make their games.

> Also, a Dedicated arcade system tends to be much more efficient and utilized than
> any PC based game systems.
> The PC horribly inefficient operation systems coupled with slow bus speeds,
> translation problems, and much more... make the PC the least optimal system to made
> efficient software for.
That depends on what type of PC system it used as a hardware. Not all of them are have flaws.
> "The engine, transmission control, suspension, and tire physics were modeled in
> conjunction with Doug Milliken[3] who was listed as a test driver in the game
> credits. In the 1950s his father William Milliken of Milliken Research led a team at
> Cornell Aeronautical Laboratory in Buffalo NY USA (later Calspan) that converted
> aircraft equations of motion to equations of motion for the automobile, and became
> one of the world's leading experts in car modeling[4]."
We know who this person is. He worked with other arcade companies besides Atari. He was a leading expert in car modeling for only for that time. But things have changed now. That was back in the 80s.

> So, while a PC may have been capable of similar results to the much older race
> drivin... You dont see such complexity, control, and realism the Thunder games. They
> are technically Inferior.
>
> (Mathematics & Physics do not become 'Obsolete' over time)

This I can agree but Mathematics and Physics do become more complex as technology advances as newer hardware is developed.


> - Ohh yes, I was asked to play it while waiting for a movie to start, and
> reluctantly popped in some change. As expected, it sucked to the point that I didnt
> even want to finish playing it, less than 1/4 way thru it. I swear, I almost fell
> asleep when playing that game. Thats how pathetically non-involving it is.
>
That's just you. It's you that don't like the game.

> While Outrun does not have Physics, it at least has fast intense challenge, looks
You are going off topic here. We're not talking about 2D driving games. We're talking 3D driving Games. You should never compare a 2D Driving game to 3D driving games since they are different categories even if they genres are the same. Unless your were comparing Sega's Outrun 2, which is a 3D driving.


> - We were comparing a useless Pile of Crap that is the Thunder games... to games
> that actually have depth. Which sadly means, you cant even follow and argument.
>
No! No! No! You did not understand my point here. You're argument proves invalid. We're not talking about thunder games here. You earlier said that Daytona USA had better Physics simulation than today's arcade driving games of the later generations. So I chose the newer 3D driving game made by Sega as an example. As I said before, Daytona USA was a good game for that time. But it does not feel like a driving game since it has some flaws. Sega's newer 3D drving game Initial D Arcade Stage is simply one of the best 3D driving games they ever released. Damages to your vehicle affects your performance such as speed and velocity. The Driving simulation feels like you are in a race course in real life. In Daytona USA, even when you crash, performance is somewhat affected, but you can eventaully speed up again but does not shows signs of damage to engine or other things. I know what I'm talking about. I have a very close contact who holds a Ph.D in Physics and Electrical Engineering. He even knows all about Physics and computers and modeling simulation. He used to work with the game developers in both consoles and arcade industry. He knows exactly the type of physics simulation used on Hard Drivin' and Daytona USA. You cannot make any physics argument or convince me in anyway unless you can prove to me you are a certified physics expert holding a Ph.D in Physics and you're a certified Electrical Engineer. If you used to manage an arcade game room business, that does not make you a Physics Expert.



> - Graphics only go so far. Mario does not have super high tech graphics... but the
> 2d Marios are some of the most popular and beloved games ever made in history.
>

> The games got cheaper in quality, easier, boring and lifeless.
Sort of but not entirely true. Poorly made games by arcade companies is not the whole thing to blame. As I said before, Arcades are declining because PC Games and Game Consoles are taking over the gaming market due to not only the graphics but the it's design and innovations that made the technology better for the PCs and Consoles. And the economy is not doing so well so the arcade industry is negatively affected by the economy.

> - Arcades are more popular in Japan merely because of population density. Meaning,

I agree but not only because the population density but also the culture is more diverse in Japan than it is here in the US.
> Also, arcades are a place where tons of gambling with Pachinko machines is done..
> and so that supports the places very well.
>
> Even in Japan, the arcades are not doing as good like they used to do... and are
I agree but many are still trying to good last time but not as well like that have before.



gamerfan
MAME Fan
Reged: 08/01/10
Posts: 119
Send PM


Re: DU Update: Offroad Thunder new [Re: Foxhack]
#240130 - 12/02/10 03:40 AM


I totally agree with you on this part.



Andrew
Girl Watcher
Reged: 09/21/03
Posts: 5081
Loc: Boston, Mass.
Send PM


Re: DU Update: Offroad Thunder new [Re: Mr. Do]
#240172 - 12/02/10 07:54 PM


Sweet 240,000th post.



keshbach1
Reged: 08/26/05
Posts: 1303
Send PM


Re: DU Update: Offroad Thunder new [Re: Andrew]
#240180 - 12/02/10 08:27 PM


> Sweet 240,000th post.

And you are totally evil (almost The Loony Bin status) for bumping this thread.



Kevin Eshbach



keshbach1
Reged: 08/26/05
Posts: 1303
Send PM


In what year was that? -NT new [Re: FrizzleFried]
#240182 - 12/02/10 09:45 PM


> Top weekly earning games at Game Galaxy Arcade for the month of of October:
>
> Super Street Fighter IV VEWLIX Arcade-$90-110
> Cruis'n World (2 machines)-$60-80 EACH
> Dance Dance Revolution Extreme-$50-65
> Tekken 6 Bloodline Rebellion-$45-55
> Maximum Force-$40-45
> San Francisco Rush Alcatraz(3 machines) -$30 each per week
> Marvel VS Capcom 2-$30-35
> House of the Dead 2-$25-35
> Guns N Rose Pinball-$20-25
>
> Hmmm... seems to me like Cruisin' World is the 2nd most popular game at that
> particular arcade. Oh... lookee there... DDR is right under it.... hmmm... Gees... SF
> Rush is on the list too... But where's Race Drivin?
>
>
> Oh... and here is the worst perfoming weekly list for the same month:
>
> Defender-$1
> Tempest-$1.50
> Tapper-$1.00
> Street Fighter EX 2 Plus-$1.25 (in big blue Q-SOund cabinet)
> Violent Storm-$1.75 (this has gone down lately, it was running $5 a week for awhile)
> Tekken Tag-$1.75 (also gone down lately)
> VS. Tetris-$1 (even original Tetris did not do well for us)
> VS Excitebike-$1 (down lately, usually $2 or so)
> VS Pinball-$1
> Satan's Hollow-$1 (pulled this once already, brought it back for Halloween)
> Pac-Man PLus-$1.50 (way down, usually $5 or so)
> Cadillacs and Dinosaurs-$1 (another one WAY down, usually $3-4 a week)
> TRack and Field-$1.25
> Toobin-$.50 (down as of late)
> Food Fight-$0.25 (We're pulling this)
> Dr. Mario-$1.50
> VS Gradius-0 (LOL)
> VS Goonies-0 (this one has made a total of $2 in 2 months)
> R-Type-$1 (only the second week we have had it too)
> Elevator Action-$1 (3rd week since we brought it back in)
> Marble MAdness-$1 (probably going to pull this)
> Arkanoid-$1.75



FrizzleFried
Reged: 09/28/06
Posts: 644
Send PM


Re: In what year was that? -NT new [Re: keshbach1]
#240183 - 12/02/10 09:51 PM


That would be this year.


Pages: 1

MAMEWorld >> News
View all threads Index   Threaded Mode Threaded  

Extra information Permissions
Moderator:  John IV, Robbbert, Tafoid 
0 registered and 22 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 8684