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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9713
Loc: ECV-197 The Orville
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Re: Decoding job part 2
07/09/09 02:41 PM


> Hey,
>
> What program are you using to open this file?
> btw, i had a question relating to the Arm emulation in mame...how would we go about
> implementing a new arm driver for mame by transferring source code from an Arm250
> stand alone emulator and moving it over to mame? Is that what the main problem is
> with MKV emulation and other data east games - that the Arm250 emulation in mame is
> incomplete?

That is a hateful lie that has been perpetrated on some other forums by people unfamilar with MAME. MAME's 26-bit ARM emulation (which is what the 250 is) fully implements the ARMv3 spec. Any bugs in individual opcodes need to be properly reported through official channels - for instance, the often-cited bug with TST and TEQ when they use the R15 register has been fixed for MAME u4. If it had been entered at MAMETesters with specific test cases, it would have been fixed years ago.

-RB, chief ARM wrestler







Entire thread
Subject Posted by Posted on
* Decoding job part 2 Heihachi_73 07/08/09 01:44 PM
. * Re: Decoding job part 2 krick  07/09/09 04:52 AM
. * Re: Decoding job part 2 R. Belmont  07/09/09 05:35 PM
. * Re: Decoding job part 2 agua3  07/09/09 04:41 AM
. * Re: Decoding job part 2 R. Belmont  07/09/09 02:41 PM
. * 26-bit goodness PiModerator  07/12/09 11:42 PM
. * Re: Decoding job part 2 agua3  07/09/09 02:55 PM

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