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Re: Joystick response...ghosts n goblins, alien syndrome
01/13/11 10:36 PM


I won't quote to save space.

My argument is that I have .84 running on a (yes I know) slow P3. Your .9x release was perfect for the platform, and most of the classic games I play are perfect for me.

When it comes to upgrading the release to play on the same hardware, it lags. So much so that it is very frustrating. I do not see why I should upgrade my hardware, when the ancient PC (as described) is vastly superior to the platform being emulated - given for the overheads expected. I do not count CHD games.

If the game in question (I have counted 7 so far) is supposed to be preserved in an earlier state, why does this state change with a new build of Mame? Obviously something has caused this during the many revisions, and changes to the code. How many times are the classics played?

What is puzzling is the requirements of the game has not changed since the earlier release. The bloat I speak of is in some releation to Microsoft Software. M$ create code that requires more powerful systems due to the amount of xxx code created. Probably not optimized, but that is out of the scope of my argument.

What I have experienced that these classic games have been impacted somehow, and I will endevour to check and double check my configuration, but I will admit that these same games run fine in attract, but when you coin up and play it it gets frustrating. Maddening.

Perhaps I should keep quiet and play around on my older build, but I do find that if you are preserving these games, the ability to play these classics should not be impacted to the point that they are unplayable. Mind you we are not supposed to play these games, and the experience is the the side effect of the project.

Also please do not get your clocks wound up from my odd constructive criticism, I have been told many times that Mame is for the preservation of the future, and you should take my remarks as uneducated, as I am not a code warrior, but a normal user.

What I have problems with at the moment is Mrdo, Dkong, Digdug,Asteroids, Neogeo Games: Metal Slug. There are more but they escape me at the moment. We can draw up comparasions, but these games run fine on P3/Xbox platforms. No reason why they shouldn't now.







Entire thread
Subject Posted by Posted on
* Joystick response...ghosts n goblins, alien syndrome fabianscorpio 01/11/11 01:08 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome BIOS-D  01/12/11 06:02 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome fabianscorpio  01/13/11 02:47 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome ShimaPong  01/11/11 04:01 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome Mamesick  01/11/11 07:29 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome ShimaPong  01/12/11 04:46 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome Mamesick  01/12/11 06:16 PM
. * LOL! I wish you were official MAMEDev so that could be a Dev Quote. -nt- DiodeDude  01/14/11 01:17 AM
. * Wow...I didn't know Mamesick had that in him......(nt) mogli  01/14/11 03:42 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome fabianscorpio  01/11/11 11:47 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome Anonymous  01/12/11 01:17 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome kooshkaboose  01/12/11 07:10 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome R. Belmont  01/12/11 05:51 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome Lando242  01/12/11 01:47 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome Anonymous  01/13/11 12:50 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome Lando242  01/13/11 02:22 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome Anonymous  01/13/11 10:36 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome redk9258  01/14/11 12:47 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome Naoki  01/14/11 01:16 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome BIOS-D  01/14/11 12:24 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome Naoki  01/13/11 11:38 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome etabeta  01/13/11 01:03 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome R. Belmont  01/13/11 05:46 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome AWJ  01/13/11 12:53 AM
. * Re: Joystick response...ghosts n goblins, alien syndrome Naoki  01/12/11 01:28 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome Lando242  01/12/11 01:52 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome TafoidAdministrator  01/12/11 03:12 PM
. * Re: Joystick response...ghosts n goblins, alien syndrome fabianscorpio  01/12/11 07:53 PM

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