> Go back in time for a moment. Did you really enjoy the > eye strain, blurry NTSC output, runny colors and game information being cut off > around the corners?
Most NES (and some SNES and Genesis) games were programmed with the NTSC artifacting in mind, so the NTSC simulation is actually a necessary part of displaying them as the creators intended. This is why every NES emulator that's still updated has some implementation of it.
Emulating the square edges of the NES pad digging into your palms is still optional though ;-)