MAMEWorld >> Programming
View all threads Index   Flat Mode Flat  

BPzeBanshee
MAME Fan
Reged: 07/22/12
Posts: 19
Send PM
Setting sound chip volume off within the driver?
09/22/14 04:28 PM


Got my sample hack for Seibu SPI running again from scratch after leaving it for some time, and have run into one last annoying hurdle - when writing to flash on first run (the infamous 999 countdown timer) *something* is triggering a small jingle to play. Any interruptions to what's being passed through the fifo/z80 system leads to errors. I attempted using what I knew the game passed as stop commands for music but that didn't work.

Is there a way to call a device directly to switch off volume in MAME like perhaps a machine().device("ymf271").mute()? I'm thinking there must be a simpler way to intercept or otherwise render the annoying poorly-emulated jingle unaudible, but I'm having trouble finding any kind of example for it. Someone suggested some esq device in MESS ages ago but I couldn't make any sense of it at the time.







Entire thread
Subject Posted by Posted on
* Setting sound chip volume off within the driver? BPzeBanshee 09/22/14 04:28 PM
. * Re: Setting sound chip volume off within the driver? Robbbert  09/24/14 07:11 AM
. * Re: Setting sound chip volume off within the driver? BPzeBanshee  09/24/14 10:58 AM

Extra information Permissions
Moderator:  Pi 
0 registered and 2 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 2834