> Candy Crush is like that, too - you > can pay money to make the game easier.
Sure, but that doesn't change the fact that you can wring every last byte of content from the game, as well as Candy Crush Soda Saga, as well as Candy Crush Jelly Saga, without spending a thin dime. In fact, over the past year or two the games have made it easier to keep playing without paying, not harder.
Sure, you can pay to get more moves at the end of a level if you run out. Sure, you can pay for more boosters. But you don't have to, and you're absolutely not required to. Not only that, but once you get to the late game, you'll get 2 hours of unlimited lives just for progressing a couple of levels.
Comparing King games to the run-of-the-mill pay-to-win bullshit is really unfair, in my opinion.
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