> That's great news, thanks. And good luck on the job front. > > I personally don't normally use HQX filters, I just took pictures of several > different ones to show the issue occurred across multiple shaders, rather than one > specific family. Typically I use the xBR filters (normally xbr-mlv4-multipass).
That's unfortunate, the xbr ones are the ones that are still being a bit finicky. In any case, I've committed a fix for the HQx filters. If you're able to sync up with our repository, I'd be interested in hearing if they're now working alright for you on Linux.