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gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8588
Loc: southern CA, US
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Re: DU: Hard Yardage
02/11/18 10:49 AM



>> Brian Troha dumped Hard Yardage v1.10

>Those women are probably grandmothers by now.

Not important. *kidding*


But what is really important is....

--
src/mame/drivers/itech32.cpp

GAME( 1992, timekill131, "Strata/Incredible Technologies", "Time Killers (v1.31)" )
GAME( 1992, timekill121, "Strata/Incredible Technologies", "Time Killers (v1.21)" )
GAME( 1993, hardyard, "Strata/Incredible Technologies", "Hard Yardage (v1.20)" )
GAME( 1993, hardyard11, "Strata/Incredible Technologies", "Hard Yardage (v1.10)" )
GAME( 1993, hardyard10, "Strata/Incredible Technologies", "Hard Yardage (v1.00)" )
--

...someone is going to get stuck with the 'double-plus-ungood' task of having to find versions 1.00 and 1.10 (if they do exist) of Strata/Incredible Technologies Time Killers pcbs.

A task that almost everyone is trying to avoid unless they are hardcore fans of that game.







Entire thread
Subject Posted by Posted on
* DU: Hard Yardage SmitdoggAdministrator 02/11/18 03:14 AM
. * Re: DU: Hard Yardage Master O  02/11/18 03:35 AM
. * Re: DU: Hard Yardage gregf  02/11/18 10:49 AM
. * Re: DU: Hard Yardage NeoFuuma  02/12/18 09:50 PM
. * Re: DU: Hard Yardage gregf  02/12/18 10:59 PM
. * Re: DU: Hard Yardage mamegod  02/11/18 04:40 AM
. * Re: DURR krick  02/11/18 05:53 AM

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