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etabeta
Reged: 08/25/04
Posts: 2036
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Re: Using PORT_INCLUDE and PORT_MODIFY macros...
07/14/10 11:24 AM


of course, you can add an input port which is not directly used as is in any game.

however, in this case I think it would be better to simply add in the PORT_MODIFY the following line

PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )

it should be enough







Entire thread
Subject Posted by Posted on
* Using PORT_INCLUDE and PORT_MODIFY macros... f4brice 07/13/10 10:34 PM
. * Re: Using PORT_INCLUDE and PORT_MODIFY macros... etabeta  07/14/10 11:24 AM
. * Re: Using PORT_INCLUDE and PORT_MODIFY macros... f4brice  07/14/10 12:28 PM
. * Re: Using PORT_INCLUDE and PORT_MODIFY macros... etabeta  07/14/10 12:46 PM

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