> - a simple 2x, 3x, 4x etc integer scaling option that works in all modes > ddraw/d3d/ogl even allowing to display out of screen bounds with a number of lines > left out if desired (like custom integer scaling in RA, but not in RA, that'd be > great!)
SDL builds have had a "force integer scaling" option since 2008 or so, although they don't allow setting an arbitrary factor or overdriving the screen.