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Andrew
Girl Watcher
Reged: 09/21/03
Posts: 5081
Loc: Boston, Mass.
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Robotron X’ed out version
05/16/21 03:15 PM Attachment: robotron-x-kill-graphic.png 168 KB (0 downloads)


Has it ever been found?



https://arcadeblogger.com/2020/06/27/the-development-of-robotron/





Quote:


When this video surfaced, Larry DeMar told an interesting story about one aspect of the gameplay shown; the death animation of the humanoids:

People have been commenting on the graphic in the video when the humans are killed in the game. It is not simply a matter of the video showing pre-release and the skull and crossbones being in the final release. In fact, the video was a great historical capture of a very small window of time. The game was originally designed with the skull and crossbones graphic that you see in the final game. When the game was being seen on test and in the showroom, pre-release, there were concerns raised that the skull and crossbones was too extreme for parts of the young audience that play our games (it is clear that this is way ahead of the Mortal Kombat era where these discussions were a lot more interesting). Joe Dillon, (a wonderful friend, amazing sales representative and revered VP of sales, loved by all in the industry, may he rest in peace) was insistent that the sales of the game would be measurably affected by the negative reaction to the skull and crossbones on the screen for the human characters. It was decided to replace the skull and crossbones with the X’ed out human you see in the video. The test games were updated and the video was shot. A very short time later, Eugene was so upset about the change, he made an 11th hour plea to Michael Stroll, who made the call to put the skull and crossbones back in the game. My memory is that this was done before production, however I know I’ve seen posts from people that have games with the X’ed out software.




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A story of one man and his obsession with the female anatomy.







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* Robotron X’ed out version Andrew 05/16/21 03:15 PM

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