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Any way to have separate "UI Cancel" and "Exit" functionality
10/20/22 08:37 PM
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Hello.
I'm wondering if there is a clever way to have use an input to move back through menus but not exit the emulator, then have Esc continue to be an exit key.
The reason is I would like to assign this function to a gameplay key for ease of navigation, but it can't exit the emulator, because well, it will close MAME when I try to use it for gameplay :-)
Edited by "The Manuel" (10/20/22 08:37 PM)
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