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Heihachi_73
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Reged: 10/29/03
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Re: Some pointers on PC replacement for arcade
12/05/11 01:33 PM


There's nothing wrong with the 'new' video rendering system, just as long as your graphics isn't limited to 24-bit mode (as opposed to 32-bit). The best thing to do is just see how the latest MAME runs on your system, if not, stick with the one that works best for you.

The only changes you'll see is if you used the standard DirectDraw mode in 0.80, the 'classic' MAME look is a thing of the past; stretching the video output to a rectangle inside the closest screen resolution and adding fake scanlines has been replaced with a simple fill-the-screen technique, which maintains the monitor's proper aspect ratio (e.g. Street Fighter II isn't supposed to look wide, the original game took up the entire monitor space without a letterbox effect). You can still set up 1:1 screen resolutions per game if you want, that way it won't look any different on an arcade monitor (although, depending on your video card, it might baulk at resolutions under 640x480 or 640x400).







Entire thread
Subject Posted by Posted on
* Some pointers on PC replacement for arcade Tech on Tap 11/17/11 07:06 PM
. * Re: Some pointers on PC replacement for arcade R. Belmont  11/17/11 10:40 PM
. * Re: Some pointers on PC replacement for arcade Tech on Tap  11/18/11 12:24 AM
. * Re: Some pointers on PC replacement for arcade redk9258  11/17/11 09:45 PM
. * Re: Some pointers on PC replacement for arcade Tech on Tap  11/17/11 09:58 PM
. * Re: Some pointers on PC replacement for arcade Heihachi_73  12/05/11 01:33 PM
. * Re: Some pointers on PC replacement for arcade Tech on Tap  12/05/11 07:10 PM
. * Re: Some pointers on PC replacement for arcade Tech on Tap  12/14/11 05:44 PM
. * Re: Some pointers on PC replacement for arcade StilettoAdministrator  12/14/11 07:22 PM
. * Re: Some pointers on PC replacement for arcade redk9258  11/17/11 10:39 PM
. * Re: Some pointers on PC replacement for arcade Tech on Tap  11/18/11 12:27 AM

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