> It's pointless to even judge before it's completely implemented, and raving about how > bad it is would only serve to demoralize people from actually finishing the work. Why > don't you actually just kindly keep quiet on judgments until there's feature parity? > > BGFX is going to be a whole lot more than just CRT simulation.
OK you press the button.
I think you missing the point on GLSL vs HLSL. On the HLSL you have to re-config the settings. GLSL doesn't need to be re-config on the settings once it is done. Look how many times that the HLSL been work on. HLSL been mess with more than the GLSL. Even it get broken again and again. MooglyGuy got sick of messing with it and pass it to someone else. HLSL been work on for 10 years or so. I just don't understand why they just don't move onto GLSL. It like keep beating the dead horse for fixes over and over.
I know they must've have that hobby and bored.
I would've just move on for sake. That just me.
Very hard to fix something that keep on breaking.
In a few years Jezze probably pass it to someone else. He will get sick of it. I don't know how long he will put up with it.
Anyway I got that out of my system. It the truth. I have nothing against those guys. I'm not them.