> Most SNES games run on a internal res of 256x224, but because some games run on > hi-res mode 512x448 I am always stuck on an uneven stretched res of 512x224 which > make all filters to scale the image very badly, compared to other emulators like > Snes9X, Bsnes, etc... > > So my question is, how can I force the snes driver to display on a internal and more > standard res of 256x224, it doesn't matter if a few games get broken in the process, > or is there another way to have the game properly scaled... > > By the way I tried already GroovyMAME stretch option, clean, unclean, unholy > options... nothing worked so far... > > As a last attempt I took a look at the snes.c driver on the source and the ppu.c too > if I can tweak some lines and after compiling it I didn't get any good results > either... > > I appreciate any help, thanks!!!!!1
If you are looking for a simple way to scale things, use -snapsize 256x224 and every snapshot and video recorded from MAME should scale at that resolution. But, I suppose you wanted more?
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